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 Message Boards » » Official Starcraft 2 Thread Page 1 [2] 3, Prev Next  
skankinande
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p2

5/19/2007 11:13:14 PM

MetalRed
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Battle.Net is still alive and strong. SC2 will use it as well

5/19/2007 11:13:23 PM

Erfdawg
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Finished watching the videos on the official website.

I think I just had a zerg rush in my pants.

5/20/2007 10:25:47 AM

HockeyRoman
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I need to start planning how I am going con or bribe my girlfriend to come with me for the midnight release of this game like she did with the Burning Crusade.

5/20/2007 10:59:39 AM

JK
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SPAWN MORE OVERLORDS

5/20/2007 11:42:50 AM

cyrion
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she sounds like one lucky girl hockey

5/20/2007 11:45:19 AM

JLCayton
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Nuclear Launch Detected.

5/20/2007 12:25:19 PM

HockeyRoman
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Quote :
"she sounds like one lucky girl hockey"

Oh you know it.

5/20/2007 12:57:30 PM

Raige
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The things I hope for:

1) Ability to tell your units what to target (Target the fucking carriers not the drones). aka priorities. Tanks, infantry, fliers... Nothing is more damaging when you're fighting against 2 opponents (people not computers) and watching your battleships go after a team of zealots instead of going to the primary target.

2) A alternative of attack on path. This is playing off my last statement above. Attack anything on the way to the primary target. Don't follow though. Just go where i tell you.

3) Stay in formation. That was a big problem for me where my shit would get spaced out and the only way to pull back together was to target htem and say go here. Which means they aren't attacking anything and it's a nightmare.

4) When units frozen they still respond to the ctrl assigned number. I know they can't move but I put them in a group for a reason.

5) Additional space for queing units. 10 instead of 5. That would be plenty. Or in the instance of carriers. a button that says build all fighters. And maybe another that would continue to build them if one was destroyed.

There's a certain level of multitasking I like but the above irked me a bit.

5/20/2007 5:28:52 PM

MetalRed
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Quote :
"Or in the instance of carriers. a button that says build all fighters. And maybe another that would continue to build them if one was destroyed.
"

If you had multiple carriers selected, clicking the "build drone" button would build them for all in the fleet that could build them.

5/20/2007 10:38:08 PM

slackerb
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In the pipe, five by five.

5/21/2007 9:24:44 AM

Sayer
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Raige is on the $$. Mechanic improvements to the micromanagement process in the game would be most appreciated.

5/21/2007 9:42:59 AM

Golovko
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someone needs to lock the unofficial threads

I was watching the Yahoo! Games news follow ups at the invitational. Looks like fun being there. Gameplay looks badass. Now i see what everyone meant by animation is good

[Edited on May 21, 2007 at 10:08 AM. Reason : fda]

5/21/2007 10:07:56 AM

Lumex
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Im kind of disappointed by how little its changed from the original game. I watched all the gameplay videos in a row and it felt like Starcraft 1 with new graphics. I was a bored by the end.

5/21/2007 11:06:13 AM

darkone
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Starcraft was great. All it needs is updated graphics, some UI improvments, and an improved and updated command and control structure. There is no sense in fucking with something that already works.

The gameplay footage for SC2 was beautiful.

5/21/2007 11:15:37 AM

Lumex
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It may have been great, but I already played it. I dont want to play it again.

5/21/2007 11:20:37 AM

Lokken
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Then play something else

noone cares

5/21/2007 11:21:23 AM

jbtilley
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So, when does Diablo 3 come out?

5/21/2007 1:39:26 PM

Lumex
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^^If no one cared, then no one would be arguing with me. Pay attention.

5/21/2007 1:45:57 PM

Lokken
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You confuse annoyance with caring. Pay attention.

5/21/2007 1:47:21 PM

Golovko
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^^^you didn't see the thread? it was on page 01. It comes out sometime in 2009

5/21/2007 2:05:27 PM

Golovko
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EBgames has release date set for Oct. 2008. Doesn't that seem extremely far off for a game thats already playable?

5/24/2007 2:22:54 PM

Lokken
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well. it IS blizzard

5/24/2007 2:32:04 PM

AndyMac
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The time bomb and black hole abilities from the mothership are some of the coolest effects I have ever seen in a game.

5/24/2007 2:48:13 PM

SandSanta
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This game will not ship on oct 8th, 2008.

5/24/2007 2:51:49 PM

Golovko
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i've seen MMO's release faster.

5/24/2007 2:55:34 PM

BEU
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Quote :
"The time bomb and black hole abilities from the mothership are some of the coolest effects I have ever seen in a game."


You really need to play more games. Holy shit.

Now, if you would have said.

Quote :
"The time bomb and black hole abilities from the mothership are some of the coolest effects I have ever seen in Starcraft."


You might be on to something

5/24/2007 4:20:32 PM

Lokken
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'effects' doesnt necissarily only mean 'graphical'

5/24/2007 4:28:07 PM

AndyMac
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Exactly

They might not have been the most graphicly awe inspiring, but I'm hard pressed to think of many cooler ones.

5/24/2007 5:00:28 PM

SandSanta
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lol.

Dark Reign.

5/24/2007 6:20:54 PM

jprince11
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I assume they are keeping the major design changes hush hush still cause from what I read it seems like just a graphical and story update to starcraft and I know blizzard will do better than that

5/26/2007 5:53:48 PM

Sayer
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I wish you could issue a set of orders to a group of units, but then have the option to initiate them at a later point.

5/26/2007 7:07:06 PM

Shrike
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Quote :
"Pardo has pointed out that unlike previous Blizzard games, Starcraft II will have no "selection limit"--that is, you'll be able to click and drag your mouse to select an unlimited number of your own armies to control."


Yay!

5/26/2007 7:11:18 PM

Golovko
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^^like C&C3? that is pretty awesome. there is the 'planning mode' where you issue waypoints and orders for all your units then when you exit the planning mode all the orders are executed simultaneously

5/26/2007 7:18:15 PM

Specter
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Quote :
"Nuclear Launch Detected."

Hearing that would always send a shiver down my spine

5/26/2007 8:09:37 PM

jprince11
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I remember one guy that actually played 1v1 multiplayer games mainly with nukes, he always played a map like sherwood forest or lost temple where you could drop ghosts off on overhangs and then rush to nuke silos

5/27/2007 5:16:13 PM

skokiaan
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click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click

5/27/2007 5:35:10 PM

Golovko
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^this isn't the Diablo thread. kk

5/27/2007 5:53:46 PM

XXX
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Quote :
"Speaking of secrets, what is your timeline for release for StarCraft 2?

It's a secret! I can give you the old Blizzard mantra of: "It'll ship when it's ready," but it's something that historically, we've learned to keep release dates really close to the vest. I think all game developers are extremely optimistic, and we used to give optimistic dates and we'd disappoint our fans when we didn't hit them. So now, I think we've just gotten more gun shy. The only thing I can give you [that's] concrete is it's not going to be this year. Some people were hoping, because of how advanced the game looks, that we'd have it out by Christmas, but that's definitely not happening. "


http://www.msnbc.msn.com/id/18925251/page/2/

weak...

5/30/2007 6:27:37 PM

PatTime
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^I don't know about that; at least they are decently honest.

Quote :
"Different companies have different philosophies on how long they spend on products. I think we…have smaller development teams than other companies in the industry, and that turns into longer development cycles. We’re very iterative in our approach to game development. We can really look at the game and make really big decisions on redoing whole aspects of the game.

“Warcraft III” as an example: About two years in, we overhauled a large portion of the game because we just felt like we were going in the wrong direction. We’re able to do that because we have smaller teams and we give ourselves time to iterate through the product. You see a lot of companies that are so focused on the release date that they put 100-person, 200-person teams together to hit that date, and at that point you’re really the runaway train. You have to hit that date and live with decisions that you might not have been 100 percent happy with. We take the opposite approach. "


As an example of a deadline catastrophe (or at least, fiasco), I'd nominate KOTOR II. As far as a track record is concerned, I'd say Blizzard's system proves to be a winner by a fair margin. What was their last shitty game?

[Edited on May 31, 2007 at 5:29 PM. Reason : -]

5/31/2007 5:27:08 PM

AndyMac
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Diablo 2

5/31/2007 5:39:29 PM

Lokken
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^ that was a release disaster

5/31/2007 7:27:55 PM

spöokyjon

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ttt

3/10/2008 8:44:05 AM

Shrike
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ITS THE ZERG

http://www.youtube.com/watch?v=FQoBnKa-e4E

Screenshots too, but be warned, this site loads sloooooooooooooooow.

http://www.thisisgame.com/board/view.php?id=158745&category=104

Oh and a rough translation from a Koren announcement went something like this.

Quote :
"
The follow-up game to the online "Starcraft" looks to debut this July or August at the earliest.

Bruce Hack, a representative of Blizzard Entertainment's parent company Vivendi Games spent 6 days in Samsung Dong, Seoul at the Intercontinental Hotel and had a press conference. He announced, "We're in the last stages of developing SC2". Although Hack did not make any concrete statements about when the game will launch, it seems that once Activision and Vivendi Games close their merger in June, we are expecting SC2 to be released in July or August.

SC's follow-up game, SC2 is gorgeous with realistic images and already there is a lot of interest amongst gamers. Starcraft is a game developed by Blizzard Entertainment, a subsidiary company of Vivendi Games and has sold over 5 million CDs in Korea since 1998."


July or August? HAH! 2009 maybe.

[Edited on March 10, 2008 at 8:52 AM. Reason : :]

3/10/2008 8:48:09 AM

Shrike
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More links to some very high res screenshots, and hosted better than that last link. Also a shitty cam of the cinematic Zerg unveiling trailer.

http://www.blizzplanet.com/news/2179/

http://www.youtube.com/watch?v=5cOGes6BBUE







Quote :
"We are Swarm.
We burned a path of annihilation across the stars.
And then -- We vanished.
Four years ago we faded into the shadows.
We thrived.
We, evolved.
Now, the time has come for us to step back ... into ... the light.
Now, worlds will tremble once again.
Empires will fall.
Alliances(?) will shatter.
We are the swarm.
But we are becoming ... much... much more.
For the final (wars?), has only just begun."


[Edited on March 10, 2008 at 10:00 AM. Reason : :]

3/10/2008 9:56:34 AM

bous
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I just zerged in my pants.

3/10/2008 11:20:00 AM

darkone
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want

3/10/2008 12:20:45 PM

Fermata
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Gentlemen, the 4-pool rush is back.

3/10/2008 1:21:46 PM

Golovko
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[Edited on March 11, 2008 at 4:35 PM. Reason : .]

3/11/2008 4:34:10 PM

davidkunttu
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wtb now

3/12/2008 10:20:26 AM

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