paerabol All American 17118 Posts user info edit post |
http://www.addictinggames.com/lightbot.html
Basically you're programming a little robot to maneuver around a 3D grid and turn on lights, the fun comes in getting creative/efficient use of subroutines to circumvent the limited number of available commands
it's no fantastic contraption but my brain had a little fun with it
[Edited on September 25, 2008 at 5:16 AM. Reason : you programmers should fly through it] 9/25/2008 5:16:13 AM |
Spontaneous All American 27372 Posts user info edit post |
I MADE A THREAD FOR YOU!
jerk 9/25/2008 5:23:41 AM |
miska All American 22242 Posts user info edit post |
this game is keeping me busy today
cute stuff 9/25/2008 9:40:11 AM |
Muzition00 All American 3238 Posts user info edit post |
damnit, level 10 or whatever is kicking my ass 9/25/2008 11:05:18 AM |
Muzition00 All American 3238 Posts user info edit post |
i just beat that shit - 10 was easily the hardest level for me...
but i got it in 195 commands... *shrug*
fun game
[Edited on September 25, 2008 at 12:12 PM. Reason : lawl] 9/25/2008 11:58:56 AM |
Fareako Shitter Pilot 10238 Posts user info edit post |
This game is pretty win-tacular 9/25/2008 12:03:39 PM |
Fareako Shitter Pilot 10238 Posts user info edit post |
Completed using 211 commands 9/25/2008 1:36:01 PM |
Muzition00 All American 3238 Posts user info edit post |
This game is a lot of fun. I went back and tried to focus on reducing the number of commands (how many little blocks you put in the windows - not necessarily number of moves), and got a score of 175 commands.
Note, I'm not trying to brag or outdo anyone's scores, I just think it's fun and challenging when you really try to get it perfect. 9/25/2008 2:21:06 PM |
paerabol All American 17118 Posts user info edit post |
ttt 9/25/2008 7:04:19 PM |
LaserSoup All American 5503 Posts user info edit post |
193 commands
...best flash game in a while 9/26/2008 7:00:00 AM |
EuroTitToss All American 4790 Posts user info edit post |
nice! 10 is pretty hard because are just so irregular. there's not much reuse. 11 and 12 were a breeze in comarison.
I like how you can use the functions to create an infinite loop.
this really makes me want to create a similar game. I think the next logical step is loops. or maybe polymorphism. you know, whichever.
[Edited on September 26, 2008 at 6:51 PM. Reason : .] 9/26/2008 6:38:59 PM |
d7freestyler Sup, Brahms 23935 Posts user info edit post |
ok, i'm hooked. 9/26/2008 7:27:00 PM |
ThePeter TWW CHAMPION 37709 Posts user info edit post |
I got a couple levels in, but couldn't get past the level with the multiple tiered jumps in between the two lights. 9/26/2008 7:50:03 PM |
humandrive All American 18286 Posts user info edit post |
fucking lvl 10 9/26/2008 9:57:34 PM |
fredbot3000 All American 5835 Posts user info edit post |
srsly, fuck lvl 10 9/27/2008 12:45:27 AM |
fredbot3000 All American 5835 Posts user info edit post |
HAHA! finally beat 10 9/27/2008 1:09:49 AM |
fredbot3000 All American 5835 Posts user info edit post |
completed using 198 commands 9/27/2008 1:29:52 AM |
Money_Jones Ohhh Farts 12520 Posts user info edit post |
201 9/27/2008 1:53:20 AM |
afripino All American 11422 Posts user info edit post |
i hate that you can't complete a level if you use infinite looping. 9/27/2008 11:33:47 AM |
EuroTitToss All American 4790 Posts user info edit post |
^agreed, it should be a legitimate solution 9/27/2008 11:43:44 AM |
paerabol All American 17118 Posts user info edit post |
why SHOULD they allow infinite loops? you wouldn't ever write a program with an infinite loop, and this is essentially what you're doing. besides, it's more of a challenge this way. 9/28/2008 4:05:20 AM |