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 Message Boards » » Lets Talk Battlefield 2 Page 1 ... 27 28 29 30 [31] 32 33 34 35 ... 51, Prev Next  
boonedocks
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Yes.

I'd be happy with fire-and-forget SAMs and an AA tank on every map.

10/16/2005 8:35:33 PM

Maugan
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so basically, you want a noob cannon that kills jets in one shot?

I wouldn't get 60 kills "flying around in circles" if I had a jet on my ass harassing me.

I promise you, it works well. Try it out.

Also,

Quote :
"sometimes i wonder if they meant to buy MS Flight Simulator instead of BF2"


Funny, I always thought planes were part of the game. Correct me if I'm wrong.

I could very well say:

Quote :
"sometimes i wonder if they meant to buy MS Flight Simulatorcounterstrike instead of BF2"


[Edited on October 16, 2005 at 9:16 PM. Reason : .]

10/16/2005 9:15:12 PM

boonedocks
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Quote :
"so basically, you want a noob cannon that kills jets in one shot?"


Ok, then make it so we have to keep a lock, but extend the clipping plane in the air.

Because right now it's literally impossible to maintain a lock-- all you have to do is fly straight for three seconds and we can't see you any longer.


Do you not understand our beef? Ground forces are literally not capable of defending against you in any way at all. You think this is fair?

10/16/2005 9:30:28 PM

Maugan
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Quote :
"Because right now it's literally impossible to maintain a lock-- all you have to do is fly straight for three seconds and we can't see you any longer.
"


We can't see you either from any further. Seems fair to me.

And I've been shot down plenty of times by AA when I got careless and disregarded it, or I had committed to a target regardless of the tone lock.

You just have to use it correctly. You seem to think that just because something locks on, it should hit. Do you realize that the jets missiles aren't any better at homing onto helicopters than your AA missiles are at hitting us? I mean, while we're complaining about shit that needs to be fixed, lets talk about how Air-to-air missiles CONTINUE to simply PASS THROUGH helicopters.

[Edited on October 16, 2005 at 10:07 PM. Reason : .]

10/16/2005 10:04:21 PM

Breezer95
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I missed a lot of drama/action in here

I'm just going to go through a lot of quoting and such because I want to join in on this.

Quote :
"The people against new AA stuff are also the ones who brag about getting 40+ killing streaks. Do you really think that's fair? How is it even fun?"


I still get killing streaks at the 25+ level on certain maps. I used to get a ton at the 30+ level if I use armor. I kinda bragged about my 44 kill streak or whatever it was earlier.. but remember.. I am a "groundpounder" and can't fly for shit.

Quote :
"I'm sick and fucking tired of pilots thinking the only thing that should take them down is another jet."


I'm no pilot and I still believe the best way to bring one down is another jet and have no problems with that.

Quote :
"I don't want to hear you fuckers bitching when you can just sit by a goddamned autocrate and just launch M203s into outer space as if you're in an episode of star trek with scotty beaming you ammo."


I LOL'd at that one.

Quote :
"Plus, I've never, ever seen even a helo downed by a 203, let alone a fighter"


I shot down a helo with a DAO-12 - almost anything does damage to a helo - best thing to kill a helo is probably any fucking jeep-like vehicle with a gun on it.

Although ask Opstand how often I fire random SRAWs, etc into the air at planes, helos.. I'm sure he has run around enough with me on the ground to think I'm crazy firing shit into the air. Especially if there is a blackhawk up in the sky - that sucker is going to find all of my 203 shells and SRAWs coming its way

Quote :
"I think shitty "casual" pilots get blown out of the sky quickly."


*raises hand* - I am guilty.. I am not bad if there is no other pilot in the air chasing me.. but anyone with a real joystick or any active AA on the ground will kick my ass quickly.

Quote :
"But don't sit here telling us we shouldn't be able to take out jets because it's not realistic when the jet reload and ammo capacity is anything but realistic."


I still don't have issues with jets bombing really.. but I do think it would be nice to require an actual landing to reload bombs.. even if it is just a quick stop/go in order to delay the speedy swoop in and out to strike and repeat.

Quote :
"I wouldn't get 60 kills "flying around in circles" if I had a jet on my ass harassing me.

I promise you, it works well. Try it out."


It is true - I only defend the argument of sorts that the air to ground isn't a huge ordeal because I have seen many good and bad pilots do their thing in the air. I have flown with a lot of different pilots and there really are not that many who will play as well as Maugan. Along those lines.. there are some exceptional groundpounders who get amazing numbers and rival those of the non-stop bombers. Some people are just really good at what they do.. the difference in this case is that to kill the jets you need at least a decent pilot up of your own or somebody who knows how to really use their AA. In some of my trips riding with Maugan I can attest to the fact that it will keep his ass out of action for awhile - although I would still get some locks+kills while we moved along

ALSO... I always say how I don't have huge problems with jets is because I really don't die by them very often. I seriously don't know where the problem is because I rarely get killed by a jet unless I am rammed when flying a helo. I've even been in a helo with Maugan on the other team and I don't often have problems with the jets.. it goes back to that missle lock thing though and the ability for a helo to do pretty good evasive maneuvers if you ever intend on using a lock/missles to get the kill. The guns on a jet have been my #1 annoyance when a good pilot is shooting up my helo.

*shrug*

But like I said.. I just don't know where the big problem is.. if I ever see someone doing nothing but bombing runs and we don't have an active jet up chasing him.. I just don't let myself get in a situation where I will be bombed. If we really want to talk about unfair - lets talk about the missles on the helos lol.. give me a decent pilot and I could fuckin kill shit all day with those without any worries.

[Edited on October 16, 2005 at 10:17 PM. Reason : edit]

10/16/2005 10:15:34 PM

JK
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I consider myself a "good" pilot. I die 0-3 times while flying, deaths due to carelessness or lag usually. Jumping in a stinger/igla will be CERTAIN death for you. It takes about half a second of gunfire to not only kill the guy, but to blow up the site as well.

they're the easiest kills on the map, and they'll always be right there waiting for you.

all you have to do is spiral up to 300+ (at which point you can no longer be seen from the ground), fly out and back and blow up the guy in the stinger.



yeah I hate missiles flying through blackhawks too. I like shooting bullets up the ass of that huge Z8 thing or whatever it is. You'll gut like the whole crew, it's pretty hilarious

[Edited on October 16, 2005 at 11:22 PM. Reason : poop]

10/16/2005 11:21:32 PM

YOMAMA
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i never had the tem kill issue till tonight when plaing w/ Breezer

All my teammates we the other color

Mad teamkills

10/17/2005 12:03:52 AM

Breezer95
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at least you had an excuse - some of those other people on that team I'm not so sure about....

10/17/2005 12:04:28 AM

YOMAMA
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I saw that : like -20!!!

10/17/2005 12:11:27 AM

Axelay
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Quote :
"Jumping in a stinger/igla will be CERTAIN death for you. It takes about half a second of gunfire to not only kill the guy, but to blow up the site as well.

they're the easiest kills on the map, and they'll always be right there waiting for you."


I could not agree any more. That's why I feel the best solution would be to simply add one mobile AA unit for each faction into every map where there are aerial vehicles. No truly drastic changes have to be made, and it gives groundpounders a much better ability to deal with air-to-ground threats instead of using the stationary Stinger/IGLA deathtraps. The biggest problem I see with those is that they only fire 2 shots, and then the guy using it is completely vulnerable to ground fire while he's sitting in it. They just seem terribly ineffective, as you can be assured that you're going to get smeared if you get into one.

10/17/2005 12:37:10 AM

DoubleDown
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taking out mobile AA with a cobra is pretty easy, too

on the dam map, i took out 14 mobile AAs in a row... i was the gunner, and my pilot happened to be really good. when we'd get locked on, we'd run like hell then peek over a hill across the valley... i'd instantly fire off a hellfire and he'd instantly drop back behind the mountain.. the mobile aa wouldnt even have long enough to get a lock on us.

so other than the other teams ramming us (and our own team), i dont think we died at all

and i dont think a score of 70-80 should be that easy

10/17/2005 6:38:45 AM

Maugan
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heres a hint

dont jump in the stationary AA until you can see us.

once you shoot the missiles, (and miss) gtfo of the thing. You light up like a xmas tree while you're sitting there reloading.

10/17/2005 7:49:46 AM

DoubleDown
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that doesnt sound too promising in shooting down aircraft

10/17/2005 9:05:58 AM

YOMAMA
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Plane whores are nothing but point whores.

Get on the ground and fight Maugan

[Edited on October 17, 2005 at 11:12 AM. Reason : m]

10/17/2005 11:10:19 AM

Opstand
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Few things here...

I said SA-80 earlier and I meant SA-7. Only the Vietnamese had them in BFV and it was a very limited kit. We rarely used them in matches because they weren't very accurate and you had to pretty much set up by a ammo crate to use them due to only being able to carry 3 rounds. If someone charged you on foot, good luck fighting them off with the pistol. Sometimes if we were blowing the other team away in a match, we'd all switch to SA-7 kits and see who could get the most ground kills before the round ended.


Back to the pilot issue - I rarely have a problem with bombers, I'd say maybe 1 out of 10 rounds I get annoyed.

Usually I move so much they don't mess with me. I rarely use ground vehicles except for FAV to get from one place to another quickly. Usually I'm on the ground and try to spend as much time under shelter and in buildings as possible to avoid arty or bombs. The only time they can get really annoying is in helicopters, and if they aren't flying into you usually they can be avoided.

You have to get creative. If the pilot is constantly dropping bombs on you, hike over to his base with the spec ops loadout. If you can get someone to drop you off in a helo that's the best way to get there. Get them to drop you on the roof of the hanger and plant a bunch of C4 on it. When the pilot comes back to reload bombs, he'll probably be low enough that you can take him out when he flies over the hanger. Then kill him when he respawns and steal his jet. If you want to get really sneaky, fly it somewhere and land it so he will have to hike a long way to get it.

Or get a convoy of jeeps and/or tanks to go to the airfield. When he flies over to reload, fire all your guns at him. He won't have any bombs to take you out and you'll probably catch him by surprise so he won't be lined up to gun you.

The fun thing about the Battlefield games is the open-endedness. You can go anywhere on the map in any vehicle and do whatever you want. Get creative to take out a bomber, there are better ways than using SAMs.

10/17/2005 12:13:50 PM

DoubleDown
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all of your examples sound extremely unrealistic, c4 on the runway? come on

and this sounds unrealistic, too:

Quote :
"Usually I'm on the ground and try to spend as much time under shelter and in buildings as possible to avoid arty or bombs."


so you rarely leave buildings unless its to run to another one? not sure how thats even possible...

[Edited on October 17, 2005 at 12:49 PM. Reason : ]

10/17/2005 12:48:39 PM

BEU
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STOP WHINING ABOUT THE FUCKING JETS!

ITS CALLED ADAPTING, IF YOU WERE ANY GOOD IN THE FIRST PLACE YOU COULD DEAL WITH THEM!

10/17/2005 1:11:18 PM

JK
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hahahaha C4 on the runway is the funniest trick ever

if the guy happens to fly too low while reloading, BAM

10/17/2005 2:43:37 PM

YOMAMA
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Quote :
"STOP WHINING ABOUT THE FUCKING JETS!

ITS CALLED ADAPTING, IF YOU WERE ANY GOOD IN THE FIRST PLACE YOU COULD DEAL WITH THEM!"


Blah Blah Go away

10/17/2005 3:04:54 PM

Opstand
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Quote :
"all of your examples sound extremely unrealistic, c4 on the runway? come on"



I didn't say on the runway now did I?? I said on top of the hanger. Much closer to the jet when it's flying low for a reload. Try it and then come back to me before saying it doesn't work. You can just land the chopper on top of the hanger and put the C4 around the base of it to make a bigger explosion if you want.


And yes, if possible I try to remain under a structure unless I am in a vehicle or moving on foot from one base to another. If I am defending or capping a CP, I stay indoors for numerous reasons - protection from artillery, bombs, and other gunfire, less likely to be seen, and I usually use the DAO-12 which works much better indoors than trying to shoot people halfway across the map with it. If I'm on foot in the open I like to have other people with me with different kits (hence the whole "squad" thing).

I never said "I rarely leave buildings", I just said if possible I stay in one. That might only be 10% of the time I'm on foot. There are obvious advantages (some of which I listed above) to being indoors. You don't see real troops running around in the middle of the desert with no cover...


Too bad you can't pick up vehicles with the choppers anymore. Then you could just put a tank on top of the hanger. Or better yet, you could haul around one of the mobile AA units under the chopper.

Another idea is to get 3 people near the runway with the US FAV (I think it's the fastest). Load up the backend of the FAV with C4 from two of the people and the 3rd drives. Find a hill that you can drive up fast that aims towards the runway. When the jet is approaching, drive fast up the hill and have one person detonate the C4. If you time it right it will propel the carcass of the FAV up and towards the approaching jet. Again, assuming you have good timing the 3rd person detonates their C4 when it's near the jet.

That one would be tricky but it would work if you practiced it enough.

10/17/2005 3:37:54 PM

Maugan
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Quote :
"all of your examples sound extremely unrealistic, c4 on the runway? come on
"


It works.

Especially on dickheads like me who like to fly through the open-ended hangars.

10/17/2005 3:40:03 PM

Opstand
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Just be creative, there are so many things you can do with these games.


In BFV my clan found an exploit with the mortars and mines. You would put down a mine, then set the mortar right on top of it. It would blow up the mine and launch you about 20 ft up in the air and only take maybe 20% of your health.

There was a spot on Reclaiming Hue where you could propel yourself over the city wall and on top of a CP that you couldn't normally get on top of. We confused a couple clans pulling that trick. We'd cap a spawn and they had no idea how we got there so fast.


Similar things can be done in BF2 but people either don't care, aren't sharing, or haven't figured them out yet. I'm willing to bet you could pull some crazy shit with the claymore and C4...

[Edited on October 17, 2005 at 3:56 PM. Reason : t]

10/17/2005 3:56:33 PM

DoubleDown
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played some wake island with the enemy having the carrier and the airstrip captured

you can tell the kind of team you're on as soon as you join half way through a game of 32 and you're the only person who is on a squad

well, i got my purple heart

10/17/2005 4:16:54 PM

Axelay
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I absolutely LOVE playing as a sniper when someone spots you, you round a corner, and they come chasing after you to run face first into a claymore you just planted. There are tons of great places to do this in Karkand and Mashtuur. The same trick also works with C4 if you can get to a safe distance.

As a pilot, I do get a laugh when people on the other team start calling me out. The fact is that I'm only a mediocre pilot, and I make it my business to single out and hunt down vehicles. I never spawn bomb flags, I very seldom go after just infantry on foot, and I do tend to get shot down a few times per round - but usually only by other fighters. I have a 548:133 kill/death ratio, but something about that tells me that those numbers are pretty screwed up when I consider how few maps have the fighter bombers. I still believe having more mobile AA's would do a world of good on nearly every map. I personally love the Linebacker - it's very underrated.

Now, for another question altogether. Is there any way to make it so that when you use the mouse wheel to change weapons that the weapon you stop on will automatically ready itself? Think Tribes - Opstand will know what I'm talking about. I found the "cycle weapons" key map in the options section, but I don't know how to make it be just the mouse wheel. I have become extremely annoyed when I go to switch to a grenade, and then the dumbass just sits there and holds it in his hand while I have the button pressed down because the interface is still thinking that I'm pressing to select that weapon.

Hey, here's another good one. Is there any way to determine which servers have foreign IP's before you join? It's too bad there's not a "select region" filter. So many of the 64-person servers are not in the USA, and they have auto-boot on for pings higher than 150 (which is a good thing).

10/17/2005 5:31:02 PM

Opstand
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I didn't use the scroll wheel for weapon change in Tribes. I used it for set zoom. Instead of WASD I used a joystick and had the hat switch set up as weapon change. To this day I still can't play Tribes with a keyboard...

10/17/2005 5:36:45 PM

Axelay
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Wow, are you serious?! For as fast as Tribes is, I can't imagine playing it with anything other than a keyboard and mouse.

10/17/2005 6:17:12 PM

Opstand
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The joystick in Tribes is superior to the keyboard. I still use the mouse like normal, just use the joystick to move WASD. Trigger is jump, hat switch does change weapon, zoom, and throw flag. 4 buttons on top of stick are for nades, mines, use pack, and use health kit. 2 buttons on the base are for throw pack and place beacon. I used to have it set up so that the rudder twist switched to mortar when twisted one way and missles when twisted the other.

Really the only thing I used the keyboard for was choosing loadouts and spamming voicebinds.



So anyone up for some serious BF2 tomorrow night? I'm going to be on quite a bit...

10/18/2005 9:21:29 AM

goalielax
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Man, if you ever made it off the bridge in Reclaiming Hue, the other clans had no idea what they were doing (or it was very small clan matches). Three mortars at the NW flag would just spawn rape the US trying to get off the bridge. The ammo crates and BTR's prvided an endless supply of ammo and was extremely annoying.

Found my new favorite anti-air last night. Sitting on the hill looking at the carrier with an eryx and a buddy rolling support. Just spammed rockets at the carrier all round (except for chasing off the occasional cobra who dared to try and hover cap), and had multiple kills of people jumping in the jet or CIWS.

10/18/2005 11:19:35 AM

Breezer95
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^^ I might be able to play some if we can get a squad together - all depends on how my Wed. goes

10/18/2005 11:45:39 AM

Opstand
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^^ We jumped off the very back of the bridge beyond the draw distance of the other team. Unless they had a sniper on the south wall CPs they never saw us. We would have a sniper on the bridge to try to keep anyone from picking us off though. Usually 3 of us would jump off and the rest of the team would feign an attempt to leave the bridge. We would swim to the little island half way there, run a bit and swim the rest of the way to our "launch point".

Once we got there we would take turns mortar-jumping onto the top of the southeastern most CP. When you got 3 guys up there you could take it fast. Sometimes you would kill yourself if you didn't place the mine just right on the hill (it would blast you back into the city wall and kill you), so that's why 3 people went.

There was another wall jumping point on the northwest corner of the city by the tower, but it was much harder to pull off.


Another technique that worked sometimes was to create a convoy of all the vehicles on the bridge. First we would drop 3 or 4 quick mortar rounds at the base of the bridge to kill off people putting down mines. Then someone would load up a jeep with C4 and haul ass off to clear a path through the remaining mines. If you did it fast enough and had an M113 right behind you, you could usually make it through. Then the tanks would roll through last. We would go straight up the road for the NW tower. That worked a couple times if you did it fast enough and caught the other team off guard.

10/18/2005 12:18:56 PM

Wraith
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[Edited on October 19, 2005 at 9:20 AM. Reason : ]

10/19/2005 9:19:59 AM

DoubleDown
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'explosives' is misspelled

10/19/2005 10:07:37 AM

Breezer95
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for someone to actually go through the trouble of making that - they should learn how to proof read

10/19/2005 2:38:24 PM

Opstand
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they should also learn about image compression

10/19/2005 3:21:14 PM

Wraith
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Eh, I thought it was worth a chuckle.

10/19/2005 3:29:42 PM

SlipStream
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I chuckled

10/20/2005 9:25:34 AM

Wraith
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Just finished playing a 45 minute game.

80 something points, first place.

2 tickets left in the game.

"There is a problem with your connection"

"You have been disconnected from the server"

10/20/2005 7:42:05 PM

brianj320
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dontcha love it? lol. i've lost track of how many times that's happened to me.

10/20/2005 7:50:48 PM

boonedocks
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Speaking of annoying players...

what kind of a bitch spawn camps?

I just had my first major run-in with one.


On the plus side, I just dinged full-fledged corporal

10/20/2005 10:25:55 PM

Opstand
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Spawn camping is worthless in this game. You can spawn camp but anyone who knows anything about the game can just squad hop to beat you.

10/20/2005 10:41:27 PM

DoubleDown
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wtf is a squad hop

10/20/2005 10:56:38 PM

Opstand
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You go from squad to squad spawning on the squad leader to move around the map faster. All a squad leader has to do is hide out near a spawn and the whole team could eventually spawn on him to take a CP if they were organized enough.

Sometimes if the squad leader dies, he quits the squad and rejoins, making someone else the squad leader for him to spawn on. You can keep this up indefinitely as long as one person stays alive.

10/20/2005 11:16:33 PM

YanTheManV
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played a long game
32-38 players i dont remember
i got 103 points
gold star
ive been getting a lot of those lately

i dunno if ppl know this or not but there is an easy ribbon to get just fly a helicopter as high as you can and jump out and parachute
if you parachute for 10 seconds you get the avaition ribbon or something
its quick and easy

[Edited on October 20, 2005 at 11:31 PM. Reason : ]

10/20/2005 11:29:24 PM

goalielax
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I love that they made the blackhawk less efficent of a flag capper. No one takes it very much anymore, leaving me and the 4 or 5 guys I normally play with a free ride. I had 102 points on Dragon Valley and 113 on Matsur City by either being the pilot or gunner. Also picked up my veteran heal badge as the pilot healing up the crew members. I figure I average about 500 points a night when I play now.

10/21/2005 2:34:18 AM

Opstand
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Yeah they made it so that only one person in a vehicle can cap now, so if you have a Blackhawk full they have to jump out to make the flag timer go faster.

10/21/2005 9:24:29 AM

YOMAMA
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It has changed the game for the better if you ask me

10/21/2005 9:56:20 AM

Opstand
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Well, it's more realistic, that's for sure. I mean IRL, if a squad is going to secure an area, they don't just sit in the huge target that is a helicopter with a wrench out.

At first I didn't like it, but the more I play the better I think this change is.

10/21/2005 10:37:16 AM

Josh8315
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almost at staff Sgt

10/21/2005 10:50:55 AM

bous
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i just need veteran specops, veteran support badges to have them all for combat

10/21/2005 11:47:44 AM

Wraith
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I've had a long week. I'm looking forward to a long night of gaming tonight. (Yes I am a nerd and a loser )

10/21/2005 1:31:22 PM

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