GrayFox33 TX R. Snake 10566 Posts user info edit post |
Five... Times... The size...
5/2/2013 1:42:31 PM |
disco_stu All American 7436 Posts user info edit post |
PS3 or 360. Jesus I need to know. 5/2/2013 1:48:45 PM |
jaZon All American 27048 Posts user info edit post |
reddead wasn't that large 5/2/2013 1:59:54 PM |
Jeepin4x4 #Pack9 35774 Posts user info edit post |
Red Dead was pretty damn huge, but it was wide open with a lot of unpopulated areas. This looks like it will just be sprawling with things to interact with. 5/2/2013 2:28:01 PM |
GrayFox33 TX R. Snake 10566 Posts user info edit post |
Red Dead was larger than it seemed.
[Edited on May 2, 2013 at 2:28 PM. Reason : ^] 5/2/2013 2:28:17 PM |
AndyMac All American 31922 Posts user info edit post |
Summary of official previews http://www.gtav.net/news/4521/gtav-online-previews-and-screenshots
Quote : | " Summary
Features You can buy property; houses, garages, businesses and marinas can all be purchased for extra revenue sources. You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis, bike races and triathlons. iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed. A combat roll has been introduced for moving between cover Liquor store and ATM robberies is possible. Side missions will be making a return. One would involve Michael in Vinewood Boulevard racing a starlet away from the paparazzi. Citizens will react to what you do, and if they see you robbing someone they could alert the police, film you, or even try to take you down themselves. Hunting animals.
Customization
Player customization - tattoos, haircuts, clothing Vehicle customization - paintjobs, wheels, window tints, grills, spoilers, along with robust performance upgrades to suspension, engine, brakes, and more that make meaningful changes to the way vehicles feel and handle Weapon customization - Silencers, scopes, extended mags, laser sights, and more
Police Encounters: The classic wanted system will be making a return - with five stars instead of the usual six. They make the police encounters sound better, too. In this new game, we can still try to escape the circular zone that flashes on the mini-map when cops come after our malcontent protagonist(s). But, this time, we'll be able to try to hide inside that alarm radius, if we'd like. The cops will use a line-of-sight system, so they won't just magically know where you are. If they have a helicopter in the sky, they'll be able to see plenty. And you'll see them use hand signals to communicate what they're doing. - Kotaku Skill Categories: Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity. Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time Specials are governed by a meter, it drains after use and recharges slowly Other skill categories are shared and can be improved by completing missions, side missions, activities and more Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
Map Similar to previous GTAs, the map isn't landlocked (surrounded by water). The map 3.5 times the size of Red Dead Redemption in terms of playable area above ground. Five times if you count underwater area. The geographical scope is huge and spans: Mountains Rivers Lakes Military bases Farmland Desert Dense urban environments...and more An underwater ecosystem exits, "the sea is teaming with fish and sharks" A deer and a wildcat were spotted in the mountains. Treasures can be found underwater, but NPCs will be looking for them too Shipwrecks, sharks, hidden treasures and more could be found underwater The entire world is populated with fitting wildlife and inhabitants unique to specific areas
Heists/missions 'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle. These build up to a bigger heist where the execution must be flawless. They'll require the right crew (which you can recruit) and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut of the money. These additional characters will be able to specialize in different areas such as wheelman, gunman, technician, and so on. Hiring the same crew members across several heists (assuming they survive) will allow their skills to improve There will be visual and audio alerts from your other characters so you're not completely caught off guard in case things get hairy. You can attack targets by stealth or brute force. This will affect the content of the heist. A huge payout to split between the crew After-action report that tallies your total cash haul, each surviving member's cut, and any profit you managed to earn
Refinements to combat:
Fluidly run and gun from the hip while still maintaining complete control of the reticule 'Combat jog' that allows you to move at high speeds with your weapon out, but not raised. Camera pulled back when zoomed in over the shoulder to open up players' field of vision Combat roll to move strategically from cover and evade incoming fire Reticule switches from white to red to identity an enemy Tiny 'X' flashes over the reticule when targeted enemy is killed Variable targeting options including free aim, soft lock, and hard lock (similar to Max Payne 3) Smoother transitions when moving in and out of cover
General The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character Some boats will include gear such as wetsuit, flippers and tanks for diving GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way Dives won't offer massive payoffs, but will "help grease the wheels" Pressing Down on the d-pad will drop the play in and out of multiplayer. There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate. Rockstar says there will be five times as many pedestrians in GTAV as there were in Grand Theft Auto IV There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger. You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you If you die the game reloads to the last checkpoint, even if two other characters are alive Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help. There is a wider field of vision, and players can run-and-gun There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out. Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
Fun Facts: Franklin alone has more textures than the entire ped population of GTA: San Andreas Largest selection of vehicles in any GTA game Largest selection of weapons in any GTA game" |
[Edited on May 2, 2013 at 6:18 PM. Reason : ]5/2/2013 6:16:43 PM |
justinh524 Sprots Talk Mod 27824 Posts user info edit post |
i'm going to get this game and just kill sharks. 5/2/2013 7:34:00 PM |
GrayFox33 TX R. Snake 10566 Posts user info edit post |
As far as I can tell, all of Rockstar's other projects have been leading up to this game:
GTAIV's base level open-city framework RDR's wilderness, wildlife, etc. LA Noire's facial expressions and scripting Max Payne 3's graphical design, gunplay, and cinematic style.
etc.
It seems like they've been refining different aspects of the Rockstar skillset over the years, and GTAV will be the pinnacle of these advances.
Aka:
Quote : | "GTAIV had decent graphics but wasn't fun to play at all" |
5/2/2013 8:20:00 PM |
Hey_McFly All American 1116 Posts user info edit post |
[Edited on May 2, 2013 at 9:41 PM. Reason : durr]
5/2/2013 9:38:43 PM |
ajohnson1 All American 1527 Posts user info edit post |
Quote : | "i'm going to get this game and just kill sharks." |
5/3/2013 8:28:35 AM |
Jeepin4x4 #Pack9 35774 Posts user info edit post |
Quote : | "You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you" |
i hope this doesn't become a jumbled mess during missions.5/3/2013 9:30:10 AM |
JasonNSCU85 All American 2176 Posts user info edit post |
It would be interesting if one character got busted and put in jail, the other two had to bust him out. Like a simple repeatable mission of breaking your friend out, but with multiple ways to pull it off: shoot 'em up, blowing out a wall, stealth w/ a cop uni on, or just post bail. If a second friend gets busted, the mission is more challenging, but with the same concept. If all three get busted, then you are fucked, and get the typical loss of all weapons and a chunk of money like past gta's. 5/3/2013 10:26:04 AM |
GrayFox33 TX R. Snake 10566 Posts user info edit post |
^ reminds me of the co-op in the old SOCOM where one player was in a jail cell for a significant part of the mission and just had to wait to be freed
quite fun 5/3/2013 12:15:51 PM |
Smath74 All American 93278 Posts user info edit post |
damn... i was hoping that the three guys would have completely different, though often crossing story lines, and you could play each story line individually, as opposed to going through one story line choosing which person you are going to be. 5/3/2013 12:35:48 PM |
disco_stu All American 7436 Posts user info edit post |
It sounds like a combination of both is Rockstar's goal. 5/3/2013 12:57:49 PM |
Smath74 All American 93278 Posts user info edit post |
i mean is this going to be like Super Mario Bros 2 where you got to choose to be Mario, Luigi, Princess, or Toad... but then get to play as another character for the next level? 5/3/2013 1:11:34 PM |
disco_stu All American 7436 Posts user info edit post |
What I've read so far was that you could switch at any time, but there would be plotlines and missions just for individual characters (or individual pairs) in addition to the main one revolving around all three.
Oh, and pre-order get! 360.
[Edited on May 3, 2013 at 1:15 PM. Reason : .] 5/3/2013 1:15:06 PM |
Bullet All American 28404 Posts user info edit post |
I should finally be done with Assasin's Creed III by the time this comes out. 5/3/2013 1:18:03 PM |
disco_stu All American 7436 Posts user info edit post |
Honestly it sounds *too* ambitious, like Star Citizen. I'm worried about being hopeful for games like this. 5/3/2013 1:25:26 PM |
Jeepin4x4 #Pack9 35774 Posts user info edit post |
http://www.ign.com/articles/2013/05/02/grand-theft-auto-v-ambition-in-the-big-city
IGN Rewind theater breaking down the 3 video segments. Also a good article in all.
Quote : | "Rockstar admitted during the course of the demo that the studio is striving to create “the ultimate open-world game” with Grand Theft Auto V, and these three interweaving characters represent a focal point in their attempt to do just that. With rare exception, all three avatars are playable at virtually any time and can be switched on the fly with only a brief period of loading in-between. Each is integral to the success of the main narrative, but can also undertake his own litany of sidequests and ancillary activities. The way they work with each other will prove pivotal, and yet each is his own man with his own set of problems, desires, and goals, and the game encourages you to explore their stories individually as well as collaboratively." |
5/3/2013 1:45:14 PM |
Sayer now with sarcasm 9841 Posts user info edit post |
Quote : | "reddead wasn't that large" |
it sure as hell wasn't small5/3/2013 2:05:48 PM |
The E Man Suspended 15268 Posts user info edit post |
how did reddead compare to gta sa or 4 in size?
its a shame they let sandy hook situation neuter part of this game
[Edited on May 5, 2013 at 3:46 PM. Reason : looks good though] 5/5/2013 3:45:18 PM |
Smath74 All American 93278 Posts user info edit post |
? 5/5/2013 3:49:12 PM |
wolfpack2105 All American 12428 Posts user info edit post |
There are three things I'm looking forward to this Fall:
1. Return of Football 2. This Game. 3. The F***ing Catalina Wine Mixer. 5/5/2013 6:41:52 PM |
goalielax All American 11252 Posts user info edit post |
i mean it's big but not that big
5/5/2013 8:00:17 PM |
goalielax All American 11252 Posts user info edit post |
well dammit...that didn't work so well now, did it? maybe this?
the crazy part about guild wars nightfall is that map area doesn't even include abbadon's domain, which was probably another 3-5k sq mi
[Edited on May 5, 2013 at 9:32 PM. Reason : .] 5/5/2013 9:28:29 PM |
DoeoJ has 7062 Posts user info edit post |
was about to bring up daggerfall, then i saw it in the 'even bigger' list haha 5/5/2013 9:36:11 PM |
Smath74 All American 93278 Posts user info edit post |
what about the size of the minecraft world...
http://htwins.net/scale2/ 5/5/2013 10:29:40 PM |
BrickTop All American 4508 Posts user info edit post |
^^^ I haven't played RDR, but the bottom map in the first pic is RDR?
if that's the case, the combined RDR/GTA4/GTA:SA maps are really only like 2.5x the size of the RDR map. looks like you'd have to double that map to be 5x the size of RDR.
[Edited on May 6, 2013 at 9:15 AM. Reason : also crazy to think it's already been 5 years since GTA4] 5/6/2013 8:59:38 AM |
The E Man Suspended 15268 Posts user info edit post |
will you be able to go looking for people with hatians? 5/6/2013 8:27:29 PM |
Mr. Joshua Swimfanfan 43948 Posts user info edit post |
I've heard of side missions where you'll have to collect ten haitian pelts. 5/7/2013 9:33:25 AM |
wahoowa All American 3288 Posts user info edit post |
It's going to suck if this comes out for the current gen systems but doesnt work on the new gen systems later this year due to no backward compatibility. 5/7/2013 12:49:59 PM |
Jeepin4x4 #Pack9 35774 Posts user info edit post |
well we already know that's the case for the PS4, right? no backwards compatibility. 5/7/2013 12:59:28 PM |
jaZon All American 27048 Posts user info edit post |
Quote : | "Red Dead was larger than it seemed." |
Quote : | "Red Dead was pretty damn huge, but it was wide open with a lot of unpopulated areas. This looks like it will just be sprawling with things to interact with." |
Yea, fair enough - I started thinking about that later. It was a decent size, there was just no real point to it other than scale.
GOD DAMN @ Lord of the Rings Online's Size
[Edited on May 7, 2013 at 6:58 PM. Reason : ]5/7/2013 6:48:08 PM |
GrayFox33 TX R. Snake 10566 Posts user info edit post |
Quote : | " there was just no real point to it other than scale" |
Except searching for wildlife.
and treasure hunting. 5/7/2013 6:55:00 PM |
The E Man Suspended 15268 Posts user info edit post |
Not interested in paying 1000 bucks for a glorified gaming desktop 5/7/2013 7:25:28 PM |
wolfpack2105 All American 12428 Posts user info edit post |
^^^LOL...Lord of the Rings Lego was big enough for me...sheesh 5/8/2013 5:11:36 PM |
BSTE02 All American 1493 Posts user info edit post |
Gameplay Trailer:
http://youtu.be/N-xHcvug3WI 7/9/2013 10:20:07 AM |
GrayFox33 TX R. Snake 10566 Posts user info edit post |
^
7/9/2013 10:29:06 AM |
Jeepin4x4 #Pack9 35774 Posts user info edit post |
oh snap 7/9/2013 10:45:00 AM |
nothing22 All American 21537 Posts user info edit post |
fat ass dog confirmed
7/9/2013 10:49:25 AM |
wolfpack2105 All American 12428 Posts user info edit post |
will be a definite buy in September 7/9/2013 11:46:31 AM |
Krallum 56A0D3 15294 Posts user info edit post |
That online shit looks cool
I'm Krallum and I approved this message. 7/9/2013 11:50:20 AM |
ajohnson1 All American 1527 Posts user info edit post |
this is going to be huge 7/9/2013 12:14:08 PM |
wolfpack2105 All American 12428 Posts user info edit post |
computer or console? 7/9/2013 12:28:30 PM |
omicron101 All American 3662 Posts user info edit post |
Looks phatastic 7/9/2013 12:30:52 PM |
seedless All American 27142 Posts user info edit post |
Def copping this day one. Was on the fence at first, but this gameplay vid helped me make a decision. 7/9/2013 1:20:42 PM |
skeeter IDFWY 1538 Posts user info edit post |
^ agreed. 7/9/2013 7:40:57 PM |
El Nachó special helper 16370 Posts user info edit post |
There will be over 1,000 different mods available for the vehicles in the game.
http://www.polygon.com/2013/7/9/4507398/gta-5s-cars-and-motorcycles-feature-more-than-1000-mods
Quote : | "Customization options include new body kits, wheels, exhaust tips, tinted windows, paint jobs and paint finishes, extra lights and even the color of smoke off a vehicle's tires. Players will be able to make changes that will affect gameplay and vehicle performance, with more than 1,000 modifications to choose from — suspension, different horns, bulletproof tires, panel armor and tweaks to the engine are all on the table. Customized cars can also be photographed using players' in-game cell phone and uploaded to Grand Theft Auto 5's Social Club feature." |
7/9/2013 8:35:40 PM |
GrayFox33 TX R. Snake 10566 Posts user info edit post |
It's like every game ever crammed into one game
I love it. 7/9/2013 8:49:04 PM |