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 Message Boards » » Street Fighter IV announced Page 1 ... 4 5 6 7 [8] 9, Prev Next  
Axelay
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I guess the whole basis for my irritation with this game is twofold: the special/super moves just don't seem as reliable as they have in previous games, and I really despise the whole emphasis on crossovers. These problems are compounded when playing Guile since he doesn't really have many options to defend against the crossover, his wakeup moves are almost nonexistent, and he has few crossover options of his own. I hope that some of the changes in SSFIV will make Guile more competitive, but I didn't really see anything in this video which would lead me to believe that the things which I hate most are being improved. Whereas Rufus needs an opening or two to string together some combo for big damage, Guile has to play straight good fundamentals throughout the whole round.

4/26/2010 11:49:58 AM

Malsi
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Does anyone on here own a fight stick?
I'm thinking this one:
http://www.amazon.com/Real-Arcade-Pro-3-SA-Playstation-3/dp/B002FL0T8U/ref=pd_sim_vg_2

but it's kind of expensive and I havn't played with a stick in forever.

4/26/2010 2:05:24 PM

Axelay
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I'm still usin' my good ol' MAS Systems stick which I've had ever since the Dreamcast days. Looks like their site is long gone, but the sticks they used to build are top-notch. It looks like the one on this site: http://www.estarland.com/index.asp?action=redir&page=Playstation2&category=Accessory&product=18432&q=
I am running it through my XIM2 adapter which allows me to use PC devices as 360 controllers.

Looks like X-Arcade is finally producing an adapter for the 360. I may need to consider this one for my X-Arcade stick as well. If I was to buy a new joystick, I'd say to try to get an X-Arcade stick since you can use different adapters with it for different systems.

4/26/2010 2:18:54 PM

Malsi
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I went ahead and bought it. I got next day delivery so it would get here with my game tomorrow

It's backwards compatible with my Street Fighter Anniversary Edition too (SF3 TS and SSF2T)

woot!!!

CAN'T FUCKING WAIT FOR TOMORROW!!! NO SLEEEEPPPPP

4/26/2010 2:52:18 PM

stepmaniadud
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haha, I came to suggest the Sanwa HRAP or the Madcatz TE if you prefer Sanwa parts, HRAP SE if you prefer Seimitsu, and the MAS if you prefer American/Happ parts. I have a TE but the Sanwa HRAPs are amazing as well.

4/26/2010 9:35:38 PM

ShinAntonio
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I suck at using a stick. Pads FTW. They should just repeatedly release the Saturn pad for every system with a Street Fighter game.

^^FYI, they did away with Live Support for Xbox 1 games.

[Edited on April 26, 2010 at 10:11 PM. Reason : .]

4/26/2010 10:10:56 PM

stepmaniadud
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It's a good thing he's talking about a PS2 game then

4/26/2010 10:45:35 PM

Malsi
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I'm going to have a Street Fighter themed party soon. Ideas my friends and I have come up with so far:

Tiger Uppercups with Balrog Punch
Pigs in a Blanka
Yoga Fries
VEGAtarian Lasagna
Frozen RYUgurt
HADOKENtucky Fried Chicken
Sonic Shrooms
Spinach Bird Dip

4/27/2010 10:34:26 AM

Zel
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^ psychedelic sonic shrooms?

4/27/2010 12:53:33 PM

Malsi
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^probably not

other ideas that came up:

Chun Li Chutney
Zangief Stroganoff
Moons over my Cammy
Extra long asparagus with Dhalsimic Vinaigrette

4/27/2010 3:10:12 PM

ShinAntonio
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you get a $5 gift card when you buy this game at Target. FYI, the North Hills location is sold out

4/27/2010 9:49:00 PM

parentcanpay
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I suck at this game.

4/27/2010 11:48:12 PM

ShinAntonio
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Got my ass kicked with Makoto and Dudley a few times before I switched to characters I know to eek out a few wins. PS3 load times are a LOT better, even without installing. If anyone wants to play me, my PSN is DarkVendetta.

4/28/2010 12:08:31 AM

Malsi
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Holy shit, I didn't know how sucky I would be playing with the stick, but i'm definitely getting used to it, and I can already do certain combos I couldn't before. QCF while on the left side is sooooo damn hard sometimes!

So far I really like Ibuki, Dudley, Guy and Hakan, although I suck with them in actual play.

^It would be fun to play against people here, or maybe start a Raleigh team battle group. my PSN is Nebulust. If I remember I'll hit up on my friends list this week.

4/28/2010 10:24:57 AM

Zel
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I'm playing guile now, cause aviator sunglasses 24/7 = badass

[Edited on April 28, 2010 at 12:58 PM. Reason : SUNGLASSES]

4/28/2010 12:58:06 PM

Malsi
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Played online last night for the first time. Also played with Ibuki the whole time for the first time.

I think I'm in love with her. She's awesome and sooooo fun to play with. (minus her annoying story)

Endless battle is so stressful. I forgot how it feels to watch someone totally badass play before you, knowing you're next to get your ass kicked.

I played a lot of really fun ranked matches last night. Some were super close and everyone sent really friendly messages.

I gave Hakan a chance in arcade mode but it took me forever to get past some characters. Maybe I'll give him a chance online where no one really knows how to handle him quite yet.

4/30/2010 11:33:18 AM

Axelay
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Ibuki has some amazing combos, but it appears that she doesn't take hits well.

I have yet to come across anyone using Zangief or Hakan, and I've played T. Hawk only once. I beat the crap out of the guy until he landed his ultra move on me in THREE separate rounds to pull out a win each time.

Seems to be a very small population of characters chosen thus far. Guy is looking to be pretty powerful what with that super cheesy unblockable quickstrike. I have seen people abuse the hell out of it.

4/30/2010 2:03:28 PM

ShinAntonio
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I ran into a lot of Adons last night, but didn't see any today oddly enough. I've gotten the hang of Dudley, although I make way too many stupid mistakes.

Makoto seems to be crap though . Can't really pressure people with her like you could in 3S.

^I ran into one Zangief, he was pretty crappy though. I see a lot of the same 8-10 characters it seems like.

5/1/2010 12:19:19 AM

tromboner950
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This game is SOOOOOOO much better than vanilla SF4, good god.

I'm a huge fan of Cody so far (and he's also looking to be one of the best)... and I'm incredibly happy to see that they've buffed El Fuerte to the point that he is actually usable. Hell, better than that, he's actually a strong character now. Oh, and his new ultra is the shit.

If it weren't so late I'd go online and start confusing some shoto scrubs with Fuerte... jumping off the walls and shit, face-grabbing their fireballs.


If you want to find out about character variety, just look through the "New Replays" list and see what others are playing. There's still plenty of Kens, but overall not too many shotos, and good variety... newer characters are seeing a ton of use right now.

[Edited on May 1, 2010 at 5:05 AM. Reason : .]

5/1/2010 5:02:27 AM

Malsi
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I added ShinAntonio as a friend, let's get some more people and make an Endless Battle TWW room one day. PSN only since i don't have an xbox.

So far...

DarkVendetta
Nebulust

5/2/2010 12:00:29 PM

ShinAntonio
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Endless Battle with other TWWers would be fun. Some people have the 360 version though, so it'll be a small gathering.

5/2/2010 3:03:30 PM

Drovkin
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so...are there any decent arcade sticks that aren't overpriced?

5/2/2010 3:30:02 PM

tromboner950
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^From what I understand, if you buy the cheap ones, you still have to spend more money for new/better buttons that won't die after a short amount of gameplay.

So no. Arcade sticks are always overpriced.

5/2/2010 4:32:50 PM

Malsi
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I am sucking ass today. I have not won one single match I wish there was a lose 10 in a row trophy for this suckiness.

5/2/2010 8:55:56 PM

Malsi
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Exact opposite results last night. I probably won 70 - 80% of my games. Maybe I'm getting better? Maybe I played more scrubs?

And on a pitiful note, I was running through different mixups and combos in my head while trying to sleep last night.

5/4/2010 10:33:12 AM

Novicane
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Quote :
""As an actor, film maker and a fan, I have been repeatedly disappointed by the many diluted, un faithful and outright butchered movie adaptations of fighting video games. It was clear to me, that given the way the movie industry worked, we would never see a super faithful, darker toned and more adult themed (or just plain good!) incarnation of Street fighter unless a die-hard fan director or film-making team with the game canon knowledge, film making know how and connections stepped up to the plate to helm such a project.""


http://www.youtube.com/watch?v=LpvOfCLe3A0&feature=player_embedded

http://www.youtube.com/watch?v=ncja7kT5qXA&feature=player_embedded

[Edited on May 4, 2010 at 11:21 AM. Reason : unrelated post]

5/4/2010 11:20:44 AM

Axelay
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So far I'm doing 76% wins with only Guile. He's definitely better, but every so often I still see something which just defies belief. Fought against someone using Dudley a few days ago and he did his super move, which I blocked. During the end of the animation, when Dudley was still "in extension," I used the Sonic Hurricane. Without a single frame of transition, the guy then proceeded to do the Corkscrew Punch back at me and hit me through the Sonic Hurricane even though he was *completely* vulnerable when I started my attack. Had you seen it happen, you would not have ever believed it.

I do not understand how one of Ibuki's ultra moves (not the one with the kunai daggers) works. It looks like a throw/grab move, but I got hit with it twice while literally laying completely flat on the ground. She walked right over to me and executed the move, and I instantly went from flat on my back to being in the grab. WTF.

I also still believe that whoever at Capcom has become so fascinated with allowing the abuse of crossup attacks should be dragged out into the street and shot.

5/4/2010 11:26:44 AM

tromboner950
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^Corkscrew cross has a startup of like... 3 or 4 frames. It is incredibly fast. And it cutscenes almost immediately, which is why Hurricane didn't hit him. He could do that to a lot of different supers/ultras, not just guile's. And Dudley's got a lot of safe moves; you've got to be careful how you try to punish him because a blocked/whiffed move could just be baiting you into getting hit by Corkscrew Cross.

Besides, that's not even that bad, in terms of ultras getting stuffed. Dhalsim can be grabbed (as in LP+LK) out of his Ultra 1 fireball.


As for the Ibuki thing... that is odd. Nothing should be able to hit someone who is in knockdown on the ground. Either the move is incredibly broken or you're getting some online lag like crazy.

[Edited on May 4, 2010 at 5:06 PM. Reason : .]

5/4/2010 5:02:31 PM

Axelay
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Shit. Looks like Ibuki has a stunlock combo. I just lost 2 rounds after effectively taking only 1 hit to start the combo, and I couldn't do a damn thing to stop it since I got stunned twice on the way to KO. I don't know how easy/repeatable this is to pull off, but this person had it completely down.

5/6/2010 6:52:36 PM

tromboner950
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^Did it look anything like this: http://www.youtube.com/watch?v=gzEqDMhKAE4
or this: http://www.youtube.com/watch?v=i0LBLykitCw
...or was it something else?

Honestly I wish that Capcom would just patch out the balance issues in their fighters instead of feeling the need to cash in on a whole "new" version of the game... though they have claimed that the buck stops with SSF4 (for this generation, anyway), so maybe they're catching on to the idea of patching. That, or they're just never going to change anything.

[Edited on May 9, 2010 at 4:06 AM. Reason : .]

5/9/2010 4:02:38 AM

Axelay
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It was the first one almost exactly, only with no crossup at the end to set up the stun. I think what makes it possible is the REALLY late midair hit on recovery after the high launching kick. The good news is that Ibuki can't take a hit worth a damn, and most of the people who know how to do this combo are one trick ponies, so you have to fight fairly aggressively.

5/9/2010 11:05:06 AM

ShinAntonio
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http://www.shoryuken.com/content.php?r=874-Super-Tournament-Mode-Patch-Squashes-Bugs

A patch is coming in June along with "Super Tournament Mode"

5/21/2010 8:48:04 PM

Axelay
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Quote :
"-When you unleash an Ultra Combo and time freezes, your guard input cancels out. This, Ayano admitted, is actually something that was known prior to the release, but they left it in as an interesting play mechanic. After the game's release, they realized that there were a number of characters that ended up in being able to unleash their Ultra Combos with no risk."


Oh thank God. I am so sick of seeing this shit.

5/22/2010 12:06:49 AM

Axelay
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After all this time, I still have yet to see a single person using Hakan or El Fuerte. I can count the number of times on one hand I've seen someone using Adon, Viper, Dhalsim, Makoto, and Rufus (thank God - I detest that fat fuck). I must have played at least 6 different T. Hawks and 6 different M. Bisons in an hour period today, but I don't know why their popularity has suddenly exploded. Not seeing as many Ibukis as have previously, but Dudley still seems to be a popular choice.

5/23/2010 8:20:07 PM

ShinAntonio
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I've seen at least two Hakans and one El Fuerte. I've seen a lot of Adon (especially the first two days). Seen a couple of T. Hawks and M. Bison. In Bison's case I think his new ultra made him much more useful.

5/23/2010 10:06:20 PM

tromboner950
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I've seen one El Fuerte in a bunch of different matches...
but that person was me, so I don't think that counts.

I'm surprised by how few Cody players I've seen, too.... the guy is a fairly cool character, and he's powerful, but relatively few people seem to play him compared to characters like Ibuki, T. Hawk, and the shotos.

[Edited on May 23, 2010 at 11:47 PM. Reason : .]

5/23/2010 11:45:23 PM

Axelay
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Finally broke 3000 BP and 2000 PP with solely Guile. I don't believe I've used a single other character for a round. Hey, at least he's a little better this time. Still, nowhere near the godliness of Charlie, though...

5/24/2010 5:24:27 PM

Axelay
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I've said it before, and I'll say it again: whomever at Capcom decided to make repeated crossups such an integral part of this game should be dragged out into the street and mercilessly beaten.

6/1/2010 6:14:57 PM

tromboner950
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Repeated crossups aren't really anything special unless you're having to play online. It's much easier to block properly in a local versus game (which is how they structured the gameplay testing/balancing).

...that said, they are often incredibly difficult/nearly impossible to successfully block or punish online.

6/2/2010 5:35:45 AM

Axelay
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Yup, I am playing 100% online.

6/2/2010 8:25:54 AM

Zel
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http://g4tv.com/EVO

it's that time of the year again!

7/10/2010 12:22:28 AM

tromboner950
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Damn, ever since getting that used copy of BlazBlue, I've forgotten this game entirely.
And the next one comes out this month...

I don't suppose anyone wants to buy a copy of SSFIV on the cheap?

7/10/2010 3:56:15 PM

Zel
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Intense finals today, everything will be on youtube this year, supposedly real soon.

7/12/2010 1:39:39 AM

ShinAntonio
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http://www.youtube.com/user/evo2kvids

Here's the youtube channel.

7/12/2010 9:58:13 AM

ShinAntonio
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Everything Chris Klein Says in "The Legend of Chun Li" from Jeff Rubin on Vimeo.



Good God, I'm glad I didn't see that movie.

BTW, at least 2 new characters will be added for the arcade version of SSF4. Yun and Yang seem to be practically confirmed. These are bound to be released as DLC.

http://shoryuken.com/content/yun-yang-close-confirmed-super-street-fighter-iv-arcade-1615/

9/10/2010 6:20:34 PM

PinkandBlack
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I finally got this for Windows this week. Playing a fighting game with the keyboard is becoming too normal for me, so I'm scared for the next time I play on a console.

What's up with the special moves being so difficult to pull off successfully?

9/11/2010 5:03:35 PM

ShinAntonio
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Well (1) you're using a keyboard and (2) it's just harder in this game.

I assume you're talking about SF4 and not Super SF4 since AFAIK Super hasn't been released on the PC.

9/11/2010 5:20:08 PM

stepmaniadud
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Special moves being difficult to pull off? Surely you must be mistaken. SF4 has the biggest input leniency I've ever seen in a fighter rofl.

9/11/2010 6:18:12 PM

ShinAntonio
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Well specials are alright (even though I can't seem to pull off a dragon punch reliably from the 2P side), but supers/ultras are tougher. The motions for those were more lenient in SF3.

9/12/2010 12:29:57 AM

ShinAntonio
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http://shoryuken.com/content/ssf4-ae-dlc-dated-priced-pc-version-coming-also-4196/

Quote :
"Destructoid dropped the news just moments ago! Super Street Fighter 4 Arcade Edition will be available as DLC to all owners of SSF4 on June 7 for $14.99. A full retail disc for Arcade Edition will also be made available around June 24th. Finally, a PC version of the game is also on its way. The team just started work on it, so expect it later this year.

Here is a bit more from Detructoid:

"The meat of the update are the four new characters: Evil Ryu, Oni, Yin, and Yang. Each bring their own unique fighting styles and move sets to the fight, along with fully animated intro and ending videos. If you'd rather rely on your old favorites, Capcom is promising entirely new alternate costumes, as well. The balance of the roster has also been tweaked across the board, putting it in line with some of the known balancing changes in the latest arcade iteration of the fighter.

Capcom isn't settling with simply dumping new characters and costumes into the game, though, and has also focused on building up the online portion of the game, in particular in the area of replays. The "Elite Channel" will only feature replays from the top tier players, those who've accumulated 3000 PP or more; no more getting stuck watching scrubs weakly fighting one another. If you want to get even more specific, you'll be able to search for and follow specific Gamertags and online IDS, as well. The sharing functionality of the replay system is also being tweaked, making it even easier to share multiple files with your friends and rivals.



The "Endless Battle" online mode has now been expanded for Arcade Edition. Called "Enhanced Endless Battle," this mode will allow you to set even more specific conditions for matchmaking, allowing online fighters to fine-tune the battle experience. Players will also be able to get more information about their opponent while in a match, too; the HUD will now not only display the opponents online ID, but also their PP and their BP.

Capcom is also addressing concerns over splintering the Street Fighter IV community with a new, paid update. An update will be coming to the current Super Street Fighter IV that will allow those players to play matchmaking games with those playing Arcade Edition. While players who don't upgrade to Arcade Edition obviously won't have the new online features and new characters, they'll still be able to play online without any trouble even if they decide not to update. ""


Don't know if I'll be getting this. SSFIV seems kind of boring after MvC3. The new replay features are nice though.

4/12/2011 1:27:34 PM

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