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mattc
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puzzled on how usb headsets work... is the sound still being processed by the soundcard or is that bypassed when using a usb headset?

8/30/2005 8:00:43 PM

jimb0
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the usb headset is the soundcard.

8/30/2005 9:47:45 PM

esgargs
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^

8/30/2005 9:51:01 PM

esgargs
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Thus you now have 2 soundcards

and hence music doesn't sound good enough if you use cheaper USB headsets.

8/30/2005 9:51:30 PM

mattc
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ugh. anyone recommend a good usb headset? i was looking at this but i really don't know anything about it.

http://www.logitech.com/index.cfm/products/details/US/EN,CRID=103,CONTENTID=10013


[Edited on August 30, 2005 at 10:26 PM. Reason : link]

8/30/2005 10:26:28 PM

esgargs
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My old roommate stole one of mine it was a plantronics I think

8/30/2005 10:29:07 PM

darkone
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Soundcards don't do much anymore. Programmers stopped writing code for them. Take Half Life 2 for example. All the sound processing is done on the CPU. If it was sent to the soundcard, you could have 10% higher framerates.

8/30/2005 10:52:55 PM

mattc
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thats lame. don't games still use a3d or eax1/2/3 anymore?

8/30/2005 11:12:39 PM

esgargs
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Quote :
"Soundcards don't do much anymore."



I bet they still do the modulation though.

8/30/2005 11:27:25 PM

goalielax
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I use the USB headset that came with SOCOM for my PC now. Teamspeak allows me to have voice through the ear piece and game sounds through the speakers. I love the setup and have been running like this for over a year. Much nicer than having to wear a full headset.

8/31/2005 2:34:46 AM

jimb0
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bttt, they should provide ASIO support for games now for us soundcard snobs. directx blows0rz.

9/1/2005 6:55:39 PM

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