parentcanpay All American 3186 Posts user info edit post |
Coming to XBLA Winter '09.
ITS ABOUT FUCKING TIME 6/3/2009 9:51:18 PM |
Bweez All American 10849 Posts user info edit post |
meh 6/3/2009 9:52:13 PM |
dagreenone All American 5971 Posts user info edit post |
I got some points stashed away, knowing this was coming sooner or later.
BEST
FPS
EVER 6/3/2009 9:57:23 PM |
AndyMac All American 31922 Posts user info edit post |
It's no Goldeneye 6/3/2009 10:01:15 PM |
thegoodlife3 All American 39304 Posts user info edit post |
i remember when this debate was relevant
those were the days....
(goldeneye is the winner, by the way) 6/3/2009 10:08:01 PM |
Bweez All American 10849 Posts user info edit post |
i played goldeneye a few weeks ago.
hasn't aged well imo, lol 6/3/2009 10:12:15 PM |
jprince11 All American 14181 Posts user info edit post |
uh perfect dark> goldeneye 6/3/2009 11:21:14 PM |
dagreenone All American 5971 Posts user info edit post |
Goldeneye has definitely not aged well.
Perfect dark, well... 6/3/2009 11:58:49 PM |
Duncan All American 1442 Posts user info edit post |
I hope they update the controls, maybe give it dual-analog.
or online multiplayer at the least. If HD is the only new thing then I'll just dig out my N64 copy. or play Halo. 6/4/2009 12:06:34 AM |
jbtilley All American 12797 Posts user info edit post |
One strike against Perfect Dark that definitely put it at a disadvantage when doing comparisons with Goldeneye was the frame rate issue. I'm sure Goldeneye would have had the same problem if it had allowed bots in MP.
Each had their pluses. That's why I owned both.
[Edited on June 4, 2009 at 7:19 AM. Reason : -] 6/4/2009 7:19:11 AM |
LudaChris All American 7946 Posts user info edit post |
This debate always humored me. I felt like if you had friends to play video games with, Goldeneye was better. If you were on your own, Perfect Dark was better because you could play against bots. 6/4/2009 9:05:40 AM |
dagreenone All American 5971 Posts user info edit post |
^but if you had friends, you could play with them AND bots. 6/4/2009 9:09:54 AM |
smoothcrim Universal Magnetic! 18966 Posts user info edit post |
Quote : | "If HD is the only new thing then I'll just dig out my N64 copy." |
I can guarantee perfect dark on the 360 won't suffer from the terrible framerate even 4 player did on the n64.6/4/2009 9:19:15 AM |
aaronian All American 3299 Posts user info edit post |
hells yeah I'm getting this.
but yeah PD > GE 6/4/2009 9:25:11 AM |
scm011 All American 2042 Posts user info edit post |
i wish they were releasing this during the summer
i'll be too busy playing modern warfare 2 and the dozen or so other games coming out during the holiday season 6/4/2009 11:57:28 AM |
TreeTwista10 minisoldr 148445 Posts user info edit post |
is it supposed to be better or worse than Perfect Dark Zero for 360
6/4/2009 12:07:29 PM |
Rat Soup All American 7669 Posts user info edit post |
^ i think it's the one that originally came out for n64. it was better than the 360 version in my opinion 6/4/2009 12:39:08 PM |
bdmazur ?? ????? ?? 14957 Posts user info edit post |
Hopefully Goldeneye will come out on the Wii Virtual Console...or completely re-released with new controls like they did for Punch-Out. Add in online multiplayer and Goldeneye will reign supreme again. 6/4/2009 12:39:09 PM |
Mr. Joshua Swimfanfan 43948 Posts user info edit post |
Perfect Dark Zero was pretty lame. 6/4/2009 12:45:45 PM |
jbtilley All American 12797 Posts user info edit post |
^Synopsis for your reasons.
I figured if I ever bought a 360 (currently sitting this generation out) I'd scoop up a lot of used games on the cheap, PDZ being one of them. How/why did it suck? 6/4/2009 12:50:33 PM |
aaronian All American 3299 Posts user info edit post |
Quote : | "^ i think it's the one that originally came out for n64. it was better than the 360 version in my opinion to everyone in the world " |
6/4/2009 3:36:53 PM |
MiGZ All American 2314 Posts user info edit post |
both Perfect Dark and Goldeneye sucked ass 6/4/2009 5:14:55 PM |
aaronian All American 3299 Posts user info edit post |
hahaha that's just a ridiculous statement. 6/4/2009 5:54:15 PM |
parentcanpay All American 3186 Posts user info edit post |
PDZ wasn't a bad game by any means. However, the original PD was far away and the better of the two games. Why? PD had intriguing characters, an acceptable storyline, a dark and gritty atmosphere, and the gunplay was among the most diverse and intriguing in any FPS. PDZ gave us one of the most ridiculous storylines ever seen in gaming, an unnecessary cartoony atmosphere, and much of the awesome guns were removed in favor of balancing the game. Which, isn't exactly a bad thing, but this is Perfect Dark here. The online multiplayer in PDZ is far and away my favorite on XBL, but I can't help but feel the original would have made a greater impact and is far and away the better game. 6/4/2009 6:03:34 PM |
parentcanpay All American 3186 Posts user info edit post |
Me and a few of my buddies have been playing Goldeneye again recently, and despite the naysayers, it has definitely aged well. It's still the king as far as I'm concerned. 6/4/2009 6:06:30 PM |
AndyMac All American 31922 Posts user info edit post |
The default look/move controls for goldeneye were terrible though. I always change the controls to a more modern layout when I play. 6/4/2009 6:59:17 PM |
not dnl Suspended 13193 Posts user info edit post |
for the record, everyone that thinks perfect dark is better is retarded. 6/4/2009 8:41:47 PM |
Duncan All American 1442 Posts user info edit post |
Quote : | "for the record, everyone that thinks perfect dark is better is retarded. right." |
It was basically Goldeneye 2. Multiplayer on Facility/Felicity was so much better with Laptop Guns and the RCP-120.
There were so many more options, weapons, and levels. Goldeneye has the nostalgia factor, but once PD came out my friends and I hardly ever went back.6/4/2009 8:52:25 PM |
dagreenone All American 5971 Posts user info edit post |
Farsight FTW 6/4/2009 8:58:39 PM |
not dnl Suspended 13193 Posts user info edit post |
the reload time on perfect dark was so horrible
the latter levels got pretty lame too 6/4/2009 9:00:00 PM |
umbrellaman All American 10892 Posts user info edit post |
^I can't really comment on the lameness of the levels or lack thereof, but how were the reload times "atrocious?" Atrocious as compared to what? Or did you like Goldeneye's "in a split instant" reloading better? I thought they weren't all that slow, and it forced you to think tactically about when and where you should reload your guns. Besides, some of the animations were cool (imo the cyclone has this super-cool sound effect that goes with it). 6/4/2009 9:09:57 PM |
aaronian All American 3299 Posts user info edit post |
Quote : | "The default look/move controls for goldeneye were terrible though. I always change the controls to a more modern layout when I play." |
I loved those controls and would have no problem using them on a modern console. they required more skill than today's dual stick controls6/5/2009 9:56:48 AM |
aimorris All American 15213 Posts user info edit post |
^ no 6/5/2009 10:10:47 AM |
Arab13 Art Vandelay 45180 Posts user info edit post |
Quote : | "It was basically Goldeneye 2." |
agree, with more variety...
i really don't like the double stick even to this day... give me look up and down and strafe on 4 buttons and a movement stick any day...6/5/2009 10:20:52 AM |
jprince11 All American 14181 Posts user info edit post |
Quote : | "^ i think it's the one that originally came out for n64. it was better than the 360 version in my opinion" |
I can't imagine anyone actually thinks zero is better6/5/2009 4:21:42 PM |
AndyMac All American 31922 Posts user info edit post |
Quote : | "I loved those controls and would have no problem using them on a modern console. they required more skill than today's dual stick controls" |
It wasn't sticks vs buttons that was so terrible.
Optimal controls is one thumb looks and one thumb moves.
http://goldeneye.wikia.com/wiki/Control_style
Default control style "1.1 Honey" is awful. "1.2 Solitaire" is good, and the basis for modern FPS games.6/5/2009 4:47:14 PM |
cyrion All American 27139 Posts user info edit post |
Quote : | "give me look up and down and strafe on 4 buttons and a movement stick any day" |
not that im the biggest fan of dual sticks, but come one. it is basically the same thing except that the sticks give you more precise control. it is like dpad vs stick for movement, sure you could do it on either but stick is nicer.6/5/2009 6:32:56 PM |
supercalo All American 2042 Posts user info edit post |
not used to dual stick aiming personally
I played halo 3 on 360 and ran around like a chicken with my head cut off
Its just one of those things you have to get used to I guess
in terms of precision I can see it being = to mouse and wasd, though not by much 6/5/2009 9:11:15 PM |
dagreenone All American 5971 Posts user info edit post |
Quote : | "not that im the biggest fan of dual sticks, but come one. it is basically the same thing except that the sticks give you more precise control. it is like dpad vs stick for movement, sure you could do it on either but stick is nicer." |
No.
Its not the same thing. C-up and C-down is for looking up and down. C-left and C-right is for strafing. You can do these independently or at the same time on the 64 controller. With a dual stick, holding diagonal-up is not the same thing and wouldn't be a strafe and looking up. Buttons allow you to do more than the limited choice of uni-direction with the stick.
So then you will say, well, that is why strafe has been moved to the left stick and now the right stick is only for aiming (no movement). The problem I have with this setup is that I can no longer strafe with the right c-button AND move forward with the left stick. The dual stick setup restricts the player to only either moving forward OR strafing left and right.
For N64 novices and people who only grew up on the dual stick, they may not see this as a big difference or even that important. But for folks such as myself who spent years on perfect dark, this control method is as good as it gets. ]6/5/2009 9:56:41 PM |
AndyMac All American 31922 Posts user info edit post |
nah man, you push forward left or forward right.
Just 1 thumb required.
Besides, I'm even more old school than Goldeneye, I'm used to mouse & keyboard
[Edited on June 5, 2009 at 10:14 PM. Reason : ] 6/5/2009 10:13:45 PM |
dagreenone All American 5971 Posts user info edit post |
Quote : | "Default control style "1.1 Honey" is awful.awesome." |
6/6/2009 9:09:19 AM |
pablo_price All American 5628 Posts user info edit post |
Quote : | "The problem I have with this setup is that I can no longer strafe with the right c-button AND move forward with the left stick. The dual stick setup restricts the player to only either moving forward OR strafing left and right." |
what? no it fucking doesn't - you can move the stick diagonally at any angle to move in that direction. (pro tip: moving diagonally is the same as strafing and moving forward/back at the same time) what you're describing is having movement mapped to an nes d-pad.6/6/2009 9:57:56 AM |
aaronian All American 3299 Posts user info edit post |
I loved diagonal strafing on the n64. my friends could never understand why I was faster than them. 6/6/2009 11:33:25 AM |
dagreenone All American 5971 Posts user info edit post |
Quote : | "I loved diagonal strafing on the n64. my friends could never understand why I was faster than them. " |
exactly.6/6/2009 4:38:52 PM |
umbrellaman All American 10892 Posts user info edit post |
I love that trick. It also helped out with getting some of the cheats, since otherwise you wouldn't be fast enough. 6/6/2009 5:00:15 PM |
LimpyNuts All American 16859 Posts user info edit post |
Perfect Dark was the greatest game for the N64 period. My cousin stayed at our house one summer and brought it. By the end of the summer we were playing 2 (him and me) vs 8 (sims set to 'dark' difficulty) matches with everyone invisible and we were able to shut out the the other team.
Note: the Dark Sims have 100% headshot accuracy, and also move faster than human players. The only real way to kill them was to shoot them as they rounded corners. 6/6/2009 8:54:39 PM |
dagreenone All American 5971 Posts user info edit post |
My brother and I used to love playing with all 8 dark-fist sims. You had to be quick at killing them or they would round that corner and punch you to death. 6/7/2009 9:37:32 AM |
cyrion All American 27139 Posts user info edit post |
Quote : | "For N64 novices and people who only grew up on the dual stick, they may not see this as a big difference or even that important. But for folks such as myself who spent years on perfect dark, this control method is as good as it gets." |
as pablo already said, you can still strafe and move forward with dual stick. i have no clue what you are talking about. all they did was move movement to one stick and make it more flexible.
its fine to like that control method better, but it is just silly to say that it is far superior for made up reasons.6/7/2009 10:25:04 AM |
dagreenone All American 5971 Posts user info edit post |
At the diagonal, you are neither fully moving forward or fully strafing, somewhere in the middle. With stafe and movement separate it allows both at once, a somewhat faster movement, if you will. As aaronian and umbrellaman have already stated they are familiar with I am talking about, this is not "made up" at all.
Back to the game. What was everybody's favorite multiplayer stage to play on? Mine were Area 52, Facility, and Complex.
] 6/7/2009 1:41:44 PM |
JCE2011 Suspended 5608 Posts user info edit post |
set em up 6/7/2009 1:46:51 PM |