AndyMac All American 31922 Posts user info edit post |
http://www.elderscrolls.com/
There's an Elder Scrolls 5 thread already but the name was wrong, and now it's official. 12/12/2010 7:24:11 PM |
nastoute All American 31058 Posts user info edit post |
omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg
omg 12/12/2010 7:35:54 PM |
confusi0n All American 5076 Posts user info edit post |
Hopefully Bethesda has been working on that sad excuse of an engine 12/12/2010 7:41:47 PM |
Wyloch All American 4244 Posts user info edit post |
^^
[Edited on December 12, 2010 at 7:42 PM. Reason : ] 12/12/2010 7:42:10 PM |
nastoute All American 31058 Posts user info edit post |
^^
hey, you know Gold
what the fuck is up with that metal anyways
I mean, can you be any softer?
be harder or something
and what the fuck is up with DIAMOND anyways... I mean, it has NO FUCKING COLOR
come on, be more colorful fucking diamond already 12/12/2010 7:50:37 PM |
BEU All American 12512 Posts user info edit post |
Well, they picked a good date for release. 12/12/2010 8:11:46 PM |
Specter All American 6575 Posts user info edit post |
about f'ing time. i've been waiting for this FOREVER 12/13/2010 12:29:06 AM |
AndyMac All American 31922 Posts user info edit post |
Quote : | "Hopefully Bethesda has been working on that sad excuse of an engine" |
http://www.pcgamer.com/2010/12/12/confirmed-the-elder-scrolls-v-skyrim-will-use-an-entirely-new-engine/12/13/2010 1:03:02 AM |
Money_Jones Ohhh Farts 12520 Posts user info edit post |
Fuck. Yes.
too bad we've still got another year before it comes out . i guess i could go back and finish all the mage guild stuff in Oblivion, i never got around to it after beating everything else.
[Edited on December 13, 2010 at 1:06 AM. Reason : $$$] 12/13/2010 1:03:19 AM |
quagmire02 All American 44225 Posts user info edit post |
omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg omg
omg 12/13/2010 3:17:37 PM |
Doss2k All American 18474 Posts user info edit post |
The problem for me will come if Diablo 3 is released close to the same time... I will play this as long as I have time before that game takes over my life haha 12/13/2010 4:55:10 PM |
Duncan All American 1442 Posts user info edit post |
I figure Diablo 3 won't come out until way later, say 12/21/2012 (according to the Mayans.) 12/13/2010 5:20:11 PM |
dbmcknight All American 4030 Posts user info edit post |
this thread made me dust off Oblivion 12/13/2010 9:22:33 PM |
quagmire02 All American 44225 Posts user info edit post |
i only just recently arranged my "best of" oblivion mods so that they're all stable
adds another 20% of gameplay, though 12/14/2010 9:12:40 AM |
AndyMac All American 31922 Posts user info edit post |
Game Informer scans
http://i.imgur.com/ahsoo.jpg http://i.imgur.com/9tBAv.jpg http://i55.tinypic.com/mkgd8z.jpg http://i.imgur.com/NM3e0.jpg http://i.imgur.com/LcDwW.jpg http://i.imgur.com/GdBvs.jpg http://i.imgur.com/Vx8jL.jpg http://i.imgur.com/pnPc1.jpg http://i.imgur.com/j8nSQ.jpg http://i56.tinypic.com/ionsrd.jpg http://i.imgur.com/Jz4w9.jpg http://i.imgur.com/B96zz.jpg http://i.imgur.com/wydVR.jpg 1/7/2011 8:47:14 PM |
UniversalDes All American 800 Posts user info edit post |
It's about time, I went and reformatted the memory on my 360 for my Oblivion based accounts. 1/7/2011 9:53:59 PM |
AndyMac All American 31922 Posts user info edit post |
Behind the scenes video. More about Bethesda than Skyrim but still has some cool info http://www.gameinformer.com/b/news/archive/2011/01/10/video-behind-the-scenes-of-skyrim.aspx
Map
1/10/2011 4:10:53 PM |
BEU All American 12512 Posts user info edit post |
I have played elder scrolls and oblivion. never got far in them.
How much of this game is dependent on the previous? 1/10/2011 4:33:38 PM |
AndyMac All American 31922 Posts user info edit post |
This game is set 200 years later, so probably very little.
None of them have been direct sequels though, you play a different character in a different nation/province every time. 1/10/2011 4:38:23 PM |
AndyMac All American 31922 Posts user info edit post |
New info from OXM UK
Quote : | " * There is a perk that will lower the sound of your footsteps. * Perk for Axe that enables deeper cuts, which means prolonged bleeding. You can hit someone once and they will eventually bleed out. * Eventual perk upgrade for Maces that will allow you to hit for full damage, ignoring armor stats. * The article mentions placing runes on the floor (that we know already) but in particular talks about 'lob a frost rune down and if an enemy wanders over it, shards of ice will be launched through its body' * Telekinesis is an available spell. * 'No more agility to build up so don't have to keep jumping around to level up' (I assume they mean no longer skills like acrobatics and athletes but they use the word agility) * When you kill a dragon you're able to absorb its soul which will make you learn a new dragon shout. * There is a dragon shout called 'Unrelenting Force' which pushes anything standing directly in front of you backwards. * Dragon shouts have cooldown periods after each shout performed. Individual shouts will have their own cooldown time. * In the northern parts of Solitude is the Bard's College. The city is a busy port and there's event similar to bonfire night that has the burning of an effigy of King Olaf. * Windhelm is the largest city. It has a palace that should look spectacular. This is also apparently the hangout for the Imperial Guards who monitor the path to Morrowind. * Bleak Falls Barrows is a dungeon, with ancient Nord catacombs which features rivers, tree roots coming through the ceiling and light coming through odd cracks. * 120 Dungeons and they claim that 'no two areas will be alike'. * Just to re-confirm this fact straight from Todd Howard. Oblivion had 1 dungeon designer with artists doing the rest. Skyrim has 8 dungeon designers. * Whole world is hand-crafted. Oblivion had some generated landscapes and there is NONE of that anymore used in Skyrim. * The Shivering isles expansion inspired the team that unique, hand-crafted cities, where no two buildings look the same, was the way to go. * Example of a 'Radiant Story'. OXM UK recieved a quest to go to Bleak Falls Barrow and retrieve a golden dragon claw antique and take it back to shopkeeper Lucan. If you killed Lucan, the quest would change to his friend Camilla instead. * The Snow. Has been a lot of confusion about this. OXM UK says that snowfall is dynamic. Instead of a texture with a bit of white added, landscapes realistically get dusted with snow landing in appropiate nooks and crannies. * There are one-off puzzles in certain dungeons. * Example of new AI: 'Wolves have a den. Few times a day they go out and do a patrol and hunt in a pack. If they kill something then they'll hang out there. If you go outside and they're on patrol they will come after you. If they've killed something they will guard that and not chase you down as they want to look after it.
Dragon Shouts
The fact about the 'absorb soul of dragons to learn new shouts' has caused a little bit of confusion.
The dragon shout phases, of up to three words, can be found inscribed on the walls of ancient Nord dungeons. When uttered by the Dragonborn (the player) the words invoke powerful magic powers. For many of the shouts you can learn more phases which in turn will allow you to unleash a lengthier or more powerful version of the shout by holding the shout button down. This appears to be the main way of learning shouts, by finding the word inscriptions. However the OXM article also mentions that you can learn new shouts in the process of absorbing dragon souls. The article doesn't mention anything else about this, maybe not all dragons give shouts, we don't know yet." |
2/8/2011 1:42:19 PM |
brianj320 All American 9166 Posts user info edit post |
this is sounding awesome so far.. cant wait 2/8/2011 2:01:07 PM |
Konami All American 10855 Posts user info edit post |
welp, guess I'd better go finish shivering isles 2/8/2011 2:32:19 PM |
JBaz All American 16764 Posts user info edit post |
I should go back and play both morrowind and oblivion since I never finished either of them 2/8/2011 2:56:19 PM |
Slave Famous Become Wrath 34079 Posts user info edit post |
I never finish any of these games and never will. The side quests are 10X more fun than the main story bullshit anyway. 2/8/2011 2:59:31 PM |
Shaggy All American 17820 Posts user info edit post |
i wonder if the combat mechanics will be as retarded as oblivion 2/8/2011 3:18:34 PM |
JBaz All American 16764 Posts user info edit post |
what did you not like about it? except for the fact that dodging and hitting was a slow, mythological idea... yes, as in a myth. it was fake.
time for god mode. 2/8/2011 3:27:59 PM |
Slave Famous Become Wrath 34079 Posts user info edit post |
Swordplay specifically. Everyone uses swords in the game because Bow and Arrows are a pain to deal with and keeping a decent inventory of arrows in damn near impossible when dealing with a long stretch of enemies without having time to resupply in town in between battles. What they need to do is implement some kind of open wound mechanic where I can stab someone repeatedly in the same area and cause increasing damage with each successive blow.
For example, a bad guy comes up to me and wants to go. Instead of just mashing the stab button over and over, I should be able to slice a chunk of flesh off of him. Then as the battle progresses, I can focus on that area, eventually slicing deep enough that I get through the soft tissues down to the bone and major arteries, which I can try to hack thru for bonus damage and a chance at a crippling strike.
None of this goofy hack and slash gameplay...give me real time damage with realistic blood effects and a better skeletal damage system that rewards repeated strikes. 2/8/2011 3:32:53 PM |
Money_Jones Ohhh Farts 12520 Posts user info edit post |
^it did seem that the bow was underpowered in Oblivion compared to Morrowind, but i never had an issue running out of arrows, also they have said that they are completely revamping the bow system in this one, and one shot can seriously fuck somebody up.
also, they may not be doing your exact idea of hitting the same spot to fuck them up more, but they did say there will be blood loss, which continues to hurt someone after 1 hit.
also apparently sneaking up on someone and stabbing them with a dagger point blank will be a near fatal shot now, to reward your sneak skills.
all in all, i fucking loved Morrowind, Oblivion was great (although i had to play Oblivion on the 360 as my computer sucks, i dont like the console controls as much) but i'm very much looking forward to Skyrim 2/8/2011 3:48:16 PM |
AndyMac All American 31922 Posts user info edit post |
Archery in Skyrim will be more powerful, but slower. Also you won't be able to run backward the same speed you go forward.
Looks like there's an open wound mechanic of some kind, at least for axes I dont know if all weapons get it. Quote : | "Perk for Axe that enables deeper cuts, which means prolonged bleeding. You can hit someone once and they will eventually bleed out." |
2/8/2011 4:01:10 PM |
Shaggy All American 17820 Posts user info edit post |
it was gay as hell if you wanted to be an archer because you start out and the bow kills stuff pretty well (esp from stealth) and then you hit level 4 or 6 or something and now nothing is killable with the bow. 2/8/2011 4:23:28 PM |
Specter All American 6575 Posts user info edit post |
yeah they need to do something about the levelling system as well.
i mean, whats the point if i have the same difficulty killing npc's at lv30 as i did at lv1. i want that "i'm a god" feeling where i can own a whole group of barbarians simply because i have better weapons, mastered athletics and can run twice as fast, jump twice as high, etc. why cant they just make only some enemies level up with you? its like when you're walking along the countryside and instead of a wolf randomly chasing after you you've got this fucking ogre-troll thing that takes like a thousand cuts to bring down.
and i'd still like to see fighting on horseback
[Edited on February 8, 2011 at 4:51 PM. Reason : ] 2/8/2011 4:47:51 PM |
AndyMac All American 31922 Posts user info edit post |
Todd Howard said the level scaling will be more like Fallout 3 than Oblivion. 2/8/2011 4:58:04 PM |
hey now Indianapolis Jones 14975 Posts user info edit post |
This go around, if I get a horse, I want to be able to shoot my arrow from said horse. 2/8/2011 5:30:12 PM |
HUR All American 17732 Posts user info edit post |
Quote : | "yeah they need to do something about the levelling system as well.
i mean, whats the point if i have the same difficulty killing npc's at lv30 as i did at lv1. i want that "i'm a god" feeling where i can own a whole group of barbarians simply because i have better weapons, mastered athletics and can run twice as fast, jump twice as high" |
I 100% agree. This was one of my biggest problems with Oblivion. On common routes such as the Imperial City to Skingrad, I should have a feel of superiority when traveling the road. Fighting grizzly bears, horned beasts, and other high level creatures became so tedious that I simply fast-travelled (even though i felt like this was cheating). More "remote" areas or mission initiated dungeons are where the leveling system should play into effect.
My other big problem was the simplicity and lack of depth of weapons. By level 15 I had the best of the best for weapons and armon (not including having random enchantments).
A minor nuissance was that when I played shivering isles as a new mage type character, mana potions seemed difficult to come by. I even major skilled in alchemy but it was ofter tough getting ingredients to ensure i could use my magic in battle versus simply slashig the baddies with my mace.2/8/2011 5:50:01 PM |
JBaz All American 16764 Posts user info edit post |
yeah, I never went mage in any of these games just for that reason. 2/8/2011 6:06:40 PM |
AndyMac All American 31922 Posts user info edit post |
Gotta disagree about magic. With alchemy magicka potions could be made by the hundreds. 2/8/2011 6:12:02 PM |
HUR All American 17732 Posts user info edit post |
As an alchemy journeyman, finding ingredients (at least in shivering isles) was a bitch. Either way I should not be required to have advanced alchemy skills in order to widely use magic. There should be an adequate stock of potion available for purchase. 2/8/2011 11:28:32 PM |
JBaz All American 16764 Posts user info edit post |
mage guild? 2/9/2011 12:05:25 AM |
rwoody Save TWW 37669 Posts user info edit post |
i agree on god mode. only issue with that is that at a certain pt, if you play long enough, the game can be too easy. i remember in morrowind, i enjoyed going and killing vivec. had to heal a couple times, but otherwise, no sweat. 2/9/2011 12:15:21 AM |
JBaz All American 16764 Posts user info edit post |
I want guns! oh wait 2/9/2011 12:18:31 AM |
msb2ncsu All American 14033 Posts user info edit post |
I can't wait to see what they do with horse armor... 2/9/2011 3:01:27 PM |
Duncan All American 1442 Posts user info edit post |
Horses? Forget that, I'm going to figure out how to tame one of those dragons.
Probably by shouting at them, from what I can tell. 2/9/2011 3:58:02 PM |
quagmire02 All American 44225 Posts user info edit post |
^ the akatosh mount mod for oblivion let you ride dragons...it was very well done for a user mod and the dragons were pretty cool 2/9/2011 6:44:57 PM |
El Nachó special helper 16370 Posts user info edit post |
Quote : | " i want that "i'm a god" feeling where i can own a whole group of barbarians simply because i have better weapons, mastered athletics and can run twice as fast, jump twice as high, etc." |
You've pretty much so perfectly described the 2nd half of my Oblivion campaign. I played as 100% all strength hack and slasher, and near the end there wasn't a single thing in the game that stood a chance against my sword. But from what I remember reading in the old Oblivion thread, it only got to be that one-sided if you focused all your efforts on upgrading your health/strength/armor/athletics and didn't dabble in trying to have a well-rounded character.2/9/2011 6:54:39 PM |
AndyMac All American 31922 Posts user info edit post |
Oblivion leveling was a major problem.
The game actually rewarded you for picking the "wrong" major skills. If your goal is to be a powerful mage, and you pick destruction, illusion, restoration, mysticism, etc. then you never feel all that powerful, because when you level your main skills the rest of the world levels with you, and gains more hit points to counter your more powerful magic.
But if you plan to be a powerful mage and pick class skills as heavy armor, blunt, hand to hand, sneak, mercantile, etc. then when you level your magical abilities you become more powerful, but you don't level up, so the rest of the world doesn't level up either. Thus you become more powerful in relation to the world.
Skyrim is doing away with major skills, so this should be fixed.
[Edited on February 9, 2011 at 7:06 PM. Reason : ] 2/9/2011 7:06:26 PM |
HUR All American 17732 Posts user info edit post |
^ Yes I realized this and molded my character such that its race, birth sign, and/or some major skills counter the weakness of the class I wanted to be.
For example my 2nd character for shivering isles was a magic using orc with a custom class I called shawman. The orc's natural abilities, selection of blunt weapons, and the sign of the thieve made my magic user more durable in combat. 2/10/2011 10:22:26 AM |
AndyMac All American 31922 Posts user info edit post |
http://kotaku.com/#!5766200/skyrim-developer-wants-your-babies-to-be-dragonborn 2/21/2011 1:03:39 PM |
AndyMac All American 31922 Posts user info edit post |
New trailer, with gameplay footage
http://au.gamespot.com/pc/rpg/elderscrollsvskyrim/video/6300570#toggle_video
[Edited on February 24, 2011 at 10:28 AM. Reason : it's on the main site also but that's currently crashed via high traffic.] 2/24/2011 10:27:39 AM |
dbmcknight All American 4030 Posts user info edit post |
2/24/2011 11:46:12 AM |
Specter All American 6575 Posts user info edit post |
that trailer looks epic 2/24/2011 1:33:45 PM |