CaelNCSU All American 7132 Posts user info edit post |
http://vimeo.com/36579366
tl;dw;
Guy that invented a lot of the iPhone stuff has really neat ideas on limitations of current methods of creation. Lots of good tech demos illustrating new ways of animation, game creation and algorithm design. 2/24/2012 8:05:41 PM |
EuroTitToss All American 4790 Posts user info edit post |
This guy has quite a resume. Briefly skimming articles on his site makes me feel like a retard. 2/24/2012 8:57:36 PM |
moron All American 34185 Posts user info edit post |
Too bad the iPhone sucks. 2/24/2012 9:07:28 PM |
ThatGoodLock All American 5697 Posts user info edit post |
dude the stuff about coding the game in real life is insane. 2/24/2012 9:11:12 PM |
CaelNCSU All American 7132 Posts user info edit post |
^^^
Yeah and he looks like he couldn't find a job in 2002.
I had this idea the other day when arguing with my dad about how nothing really needs a manual.
http://www.fastcodesign.com/1664508/apple-designer-creates-teaching-ui-that-kills-math-using-data-viz
[Edited on February 24, 2012 at 9:18 PM. Reason : a] 2/24/2012 9:15:49 PM |
moron All American 34185 Posts user info edit post |
That guy sounds like if Eeyore were a computer scientist. 2/24/2012 9:18:13 PM |
moron All American 34185 Posts user info edit post |
Most of that stuff seems way more useful for teaching than development (and there are tools that already do that circuit stuff).
These aren't new ideas either. Lots of people know about these approaches, but most companies are too lame to try new things. 2/24/2012 9:37:43 PM |
CaelNCSU All American 7132 Posts user info edit post |
http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/ 2/25/2012 11:38:14 AM |
ThatGoodLock All American 5697 Posts user info edit post |
Quote : | "Alan saw those 256 glowing orange squares, and he went home, and he picked up a pen, and he drew a picture of a goddamn iPad." |
i lol'd2/25/2012 12:10:03 PM |
moron All American 34185 Posts user info edit post |
^^ that was pretty interesting…
he makes a good point of the picture under glass.
Without some weird holographic projection system though, i’m not sure how we can get around this.
We can create displays of any shape, even with tactile feedback, and dynamic button geometry's, but we’re still limited to a 2d interaction surface or sliding pictures around under maybe a rough surface.
The other option is something that interfaces directly with our brains. 2/25/2012 1:01:43 PM |
JBaz All American 16764 Posts user info edit post |
Glass... meet Kinect... 2/25/2012 1:23:05 PM |
gs7 All American 2354 Posts user info edit post |
I think ... therefore I control my computer.
Fingers are overrated. 2/27/2012 12:34:46 AM |