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 Message Boards » » World of Warcraft Page 1 ... 12 13 14 15 [16] 17 18 19 20 ... 443, Prev Next  
Stimwalt
All American
15292 Posts
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The servers are acting strange right now, I cannot connect to SR.

1/23/2005 4:30:14 PM

Quinn
All American
16417 Posts
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Quote :
"you know you like this game too much when you will leave a party in progress to go play

that happened last night

come on guys"


lolercaust

1/23/2005 5:07:37 PM

Stein
All American
19842 Posts
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I had a Shaman. Pretty much abandoned it to play a Shadow spec Priest

[Edited on January 23, 2005 at 6:03 PM. Reason : .]

1/23/2005 6:00:01 PM

KillaB
All American
1652 Posts
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Brynnt - 41 Undead Mage on Darkspear (PVP Mountain Time Low Population)

1/23/2005 7:07:11 PM

McDanger
All American
18835 Posts
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Grady told me about the 6 people that went to play WoW during his party.

This is the gayest shit I ever heard.

1/23/2005 7:09:43 PM

Quinn
All American
16417 Posts
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^

I missed out on it .

1/23/2005 8:51:15 PM

Drovkin
All American
8438 Posts
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haha, quinn would have been up there i know it

lol

you guys are so funny

1/23/2005 9:16:43 PM

Quinn
All American
16417 Posts
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Oh im sorry mr jock, did they offend you.

1/23/2005 11:38:17 PM

x simahama x
All American
5487 Posts
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Quote :
"43 Dwarf Rogue on Burning Blade here"


BB is the place to be ppl. servers never crash, no random logs, everything works fine

1/24/2005 10:52:15 AM

Stein
All American
19842 Posts
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The only time Mal'Ganis is down is when everything is down.

1/24/2005 10:54:25 AM

redbed18
All American
1576 Posts
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Thought everyone would get a good laugh outta this

http://www.landoverbaptist.org/news0105/wow.html

1/24/2005 12:28:28 PM

Stein
All American
19842 Posts
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Yes, it pains me to see them need this
All of them lost souls, and I'm their Jesus

1/24/2005 1:11:57 PM

Shrapnel
All American
3971 Posts
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1/24/2005 4:08:42 PM

cyrion
All American
27139 Posts
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laptop being gay while in class so i double posted instead of editing.

[Edited on January 24, 2005 at 8:04 PM. Reason : .]

1/24/2005 7:59:08 PM

cyrion
All American
27139 Posts
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group of us play skullcrusher too for those who asked, though we're alliance. horde is comprised of the regular ppl who play and or pvp normally during the day and the school kiddies who come home and sit their lvl 60 rogue in the noob areas of contested territories.

i mean i dont mind be ganked, and i'll kill ppl plenty, but lets not be gay about it k?

1/24/2005 7:59:59 PM

SandSanta
All American
22435 Posts
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Shit like this is why I <3 the horde.

1/24/2005 8:48:39 PM

BigMan157
no u
103354 Posts
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Quote :
"I mentioned last week that we sent a fairly terse set of questions over to Blizzard. They're a lot more direct than developers are used to receiving. The crazy thing is, the answers we got back were a lot more direct than the interviews out there usually receive. Funny, that.

Without further ado:

1. You say that you sold six hundred thousand units. Is the game not capable of supporting this many users?

The short answer is "The game is capable of supporting this many players," but it would probably be helpful to provide some background information. Based on our market analysis, we made some initial calculations about the size of the massively multiplayer online games market in the United States. We then accounted for new customers to the genre based on our previous games. Looking over this data, we did believe that there was the potential for an extremely sizable interest in a Blizzard MMOG. According to our research, other successful MMOGs in the U.S. had achieved roughly 300,000 subscribers after 12 months of operation. What ended up happening with World of Warcraft is that we achieved double these numbers in approximately the first six weeks of launch. We absolutely can support the number of copies we put on shelves, but we believed it would take us longer to get to this number in terms of players purchasing the game and logging on.

We had not anticipated this amount of growth in such a short time; however, we did have a backup plan that was deployed rapidly. In the first week of launch, we more than doubled our number of game servers and server infrastructure to accommodate the demand. The fact that we had planned to grow the service over the first 12 months of operation was evident, as we had server hardware waiting to be deployed. We just anticipated that this server rollout would be gradual. Copies of the game were being purchased at a much faster rate than anticipated, so we had to abandon our slower-paced plan and go into rapid deployment to accommodate these additional customers. This meant we also had to advance our timetable for additional server purchases.

With such a rapid growth of the network, we started to see several bottlenecks in the infrastructure that exposed themselves very quickly when the expanded hardware immediately took on massive load. These bottlenecks were solvable, but they required additional upgrades to the backend systems to accommodate the load—which, again, we hadn’t planned to see, even with the extreme estimates, until later in the year. Regardless, server stability has remained our number-one priority, and so we acquired and deployed even more equipment as part of the process of addressing these issues. All of this new hardware also required additional software and operating system upgrades on the backend. The problems that some players on the 20 or so most populated servers (out of the current total of 88 servers) have been experiencing are related to some of the upgrades not functioning as desired. We are working diligently with our vendors and internal technical staff to get as quick of a resolution to the problems as possible, and we believe there should be noticeable improvements soon. When our community team commented that people are working 24/7, they weren't exaggerating.

2. If it's true that the server problems are related to the overwhelming number of players, why was no effort made to better distribute players evenly across realms, or allow players and guilds to transfer to less populated servers?

We actually did have a number of checks in place at launch to distribute players as evenly as possible across realms. When a new account logged in, the game would ask what realm rule set and time zone the player preferred, and then it would suggest the realm with the lowest population that matched the selected preferences. That said, we're definitely working on resolving the overpopulation problems that ended up occurring on some realms despite our preventative measures. A realm-transfer option that would allow players to move from their high-population realm to one with a low population is one of the things we’re investigating. We’re exploring this option fully and hope to be able to communicate more detailed information about it to our customers in the coming weeks.

3. Currently, large scale player raids involving large groups of players experience a huge amount of latency. How do you plan to compensate for this in your upcoming PvP Battlegrounds feature?

The player raids often have hundreds of people per side in one area; that area is on a server that is also running the rest of the continent, and that can result in the latency you describe—depending, as well, on the total population of that server. We’re continuing to look into the issues surrounding this dip in performance. Battlegrounds, on the other hand, will run on the instance server, so there should be no such issues. Additionally, players will be unable to "zerg" in Battlegrounds; there will be a limit to the number of players per side.

4. What accounts for the frequent "emergency" maintenance downtime? What issues are you attempting to resolve?

The emergency maintenance periods are to restore stability while we continue to narrow down the cause of the problems. Some of them are also to deploy temporary fixes to various in-game systems while we continue to develop a longer term, more stable solution. World of Warcraft delivers many complex features that are unique to MMOGs. Features such as the in-game mail system, auction houses, player inventories, flight paths, quest states, etc. use a lot of server bandwidth, which makes pinpointing problems on the server infrastructure much more complicated.

Recently, the extended emergency downtime for a certain number of realms was needed in order to better accommodate our growing player base. Some of the upgrades that we planned for all of the realms were made to these realms first, as they are among the most populated and thus most in need of aid. We set the realms up on the latest top-of-the-line hardware and made the software upgrades accordingly, but some unforeseen issues cropped up with the database that resulted in the problems players currently see. This is no fun for our player base, of course, and we don't want to keep the realms running in a condition that frustrates our customers when we can attempt to fix things . So, these downtimes have been used to change hardware and apply fixes that will hopefully alleviate the issues. We have not yet resolved the problems, but we're working on this around the clock.

5. What issues are you experiencing with your login/authentication servers? It is often the case for myself and the people I play with that we cannot access realms our friends are already logged into.

These types of issues stem from the problems described above. Conflicts occur between some of the internal applications running in the background, and the end result can take the form of temporary login issues. We're working to resolve these conflicts so that they are no longer a factor.

6. When do you expect to have the worst of these problems resolved?

We’ll be constantly working on these issues each day moving forward until they’re resolved, but we don't currently have a set date for when that will be. We're doing all we can to make sure these problems no longer occur -- it's our top priority, and we hope to have the issues fixed as soon as possible. We’ll continue to provide players with regular updates on our progress.

7. Will the European launch utilize the same realms, or will these players be hosted on all new equipment? If they are hosted on new servers, what have you done to ensure that the launch will be free of the problems mentioned above?

They will be on their own set of hardware, as with our Korean release. Our teams are learning from the experience of our North American launch and are applying that knowledge to the servers in Europe. We hope to provide them with a smooth launch.

8. What would you have done differently?

It would be easy to speculate about what we could have done differently, but that wouldn’t turn back the clock. Right now we’re extremely focused on the issues at hand, and this focus is helping us methodically chase down the problems that are causing frustration for some of our players. The foundation of our company is based on providing a top-notch game experience and an equally top-notch level of customer satisfaction; we won’t be happy until we feel we’re consistently meeting those standards."

1/24/2005 9:54:21 PM

Shrike
All American
9594 Posts
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Beware, spoiler alert, don't click on this if you don't want to see the toughest encounter in the game in a screenshot:

http://forums.rpgforums.net/showthread.php?t=274659

That, my friends, is scary.

1/25/2005 12:33:21 AM

0
Suspended
3198 Posts
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Quote :
"We don't know yet, but it was obvious our strategy was wrong since no dent was made to Onyxia's HP. The best group known to date has only managed to bring Onyxia down to 85% health, and that attempt, the 2 Elite Warders didn't spawn.
"


holy shit

1/25/2005 9:39:22 AM

Quinn
All American
16417 Posts
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I remember in AC1, the devs coded the white bunny so fiercly that you could shoot it with a bow and (to translate into wow terms) hearthstone to a city. The bunny would run all the way to your new location even if it was halfway across the map. Once it ran into this town you pulled it to, it would kill you and then aggro other players in its area. Could wipe out an entire town just for the fun of it .

1/25/2005 9:50:02 AM

MasterD
All American
685 Posts
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im level 10 and running around in the noob zone...

Even though I dont know what I am doing this game is awesome...

1/25/2005 10:33:44 AM

ajohnson1
All American
1527 Posts
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just to let u know, cyrion, the alliance on skullcrusher gank like crazy, even though you may not.. what sucks is that you outnumber us like 4 to 1

1/25/2005 4:23:14 PM

harbdog
All American
20125 Posts
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i can't wait to get higher level with my druid, wanna kill some tauren bastages as revenge for killing me 3 times before when i was like 10 levels or more under them


almost lvl 23 now, gettin there

1/25/2005 5:06:14 PM

SandSanta
All American
22435 Posts
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Playing alliance really is akin to admitting that you are a faggot.

The only thing you should play as alliance are NE womenz classes

Because then really you have a decent reason to stare at your screen all day.

1/25/2005 6:01:16 PM

MalikDaMan
All American
1445 Posts
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Quote :
"The only thing you should play as alliance are NE womenz classes

Because then really you have a decent reason to stare at your screen all day."


You mean like this?

1/25/2005 6:37:40 PM

Darksabre6
All American
1686 Posts
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is there a way to rename your guild without disbanding it?

1/25/2005 7:18:05 PM

Sayer
now with sarcasm
9841 Posts
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I have to say but one thing....


I fucking hate the wetlands

1/25/2005 8:07:04 PM

DSpear456
Veteran
306 Posts
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Whats wrong with the wetlands? I completed a lot of quests there which were really easy

1/25/2005 8:19:14 PM

0
Suspended
3198 Posts
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OH SNAPP

http://wowpling.com/?google

1/25/2005 8:37:04 PM

BigMan157
no u
103354 Posts
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^http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=4596&item=8163640758&rd=1

also, here is my character profile
http://www.thottbot.com/index.cgi?p=Sturenko

[Edited on January 25, 2005 at 8:43 PM. Reason : more]

1/25/2005 8:41:22 PM

MalikDaMan
All American
1445 Posts
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Of course, what they neglect to tell people is that if there's a level variance of more than ~5 levels, the lower-level character will get no experience at all.

1/25/2005 8:41:54 PM

StateGuy5020
All American
1626 Posts
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Quote :
"just to let u know, cyrion, the alliance on skullcrusher gank like crazy, even though you may not.. what sucks is that you outnumber us like 4 to 1 "


From my understanding Skullcrusher was heavy horde

1/25/2005 9:03:33 PM

McDanger
All American
18835 Posts
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No server is heavy horde except Mal'ganis.

Face it, people care about what their characters look like.

1/25/2005 9:50:11 PM

StudentDrone
All American
565 Posts
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Quote :
"We don't know yet, but it was obvious our strategy was wrong since no dent was made to Onyxia's HP. The best group known to date has only managed to bring Onyxia down to 85% health, and that attempt, the 2 Elite Warders didn't spawn."


Onyxia isn't the hardest encounter in the game, Ragnaros is. Onyxia is supposedly the lowest tier of raid content. Conquest has made the most progress I believe.

http://www.conquest.teamgbu.com/ony25.jpg

[Edited on January 25, 2005 at 11:45 PM. Reason : Nobody has even seen Ragnaros aside from the last day of beta.]

1/25/2005 11:44:47 PM

0
Suspended
3198 Posts
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Made a little run into Alliance territory, did some damage:

http://www4.ncsu.edu/~mdgronke/Movie11.wmv

[Edited on January 26, 2005 at 12:12 AM. Reason : ]

1/26/2005 12:12:11 AM

mrredemption
All American
13728 Posts
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that garrison is property of waagh brigade on StormReaver

1/26/2005 12:45:35 AM

Golovko
All American
27023 Posts
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w00t...lvl 43 now.

Did a 4 man raid to darkshore and kicked ass.

Me (lvl 42 Warrior)
lvl 42 Shaman
lvl 60 Mage
lvl 51 Rogue

1/26/2005 7:24:49 AM

Sayer
now with sarcasm
9841 Posts
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I'm playing a tauren next.. end of discussion.

1/26/2005 7:39:01 AM

Quinn
All American
16417 Posts
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man i hated those conquest guys

1/26/2005 8:31:37 AM

cyrion
All American
27139 Posts
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sand santa calls us alliance fags and then says how he likes to stare at video game women... ill just assume he was kidding.

trying out horde on a pve so i can have something to do when the ganking gets too gay for words.

ps im sure we kill you too on skullcrusher, gayness knows no bounds. best just play in the middle of the day for everyones sake.

1/26/2005 8:46:24 AM

McDanger
All American
18835 Posts
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I've been wasting some time on PVP recently since I'm slowing down leveling to wait for the rest of TWB. It's a lot of fun running interference against the alliance as they level, we had STV locked down.

1/26/2005 8:59:35 AM

Stimwalt
All American
15292 Posts
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Hell, I'm level 33 and I run around wasting time pvping ??? characters.

hehe, I figure if I can take down someone 8 levels better than me.... once I'm on the same level, there will be no contest.

1/26/2005 10:23:38 AM

soulfire963
Suspended
1587 Posts
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Sometimes you just have to laugh off the whole PvP thing... Yesterday i was playing my 23 undead rogue on Arthas, just for a change of environment from raiding all the time at 60..., i was running to Hillsbrad, and a level 45 druid is sitting there spamming moonfire on any horde that are coming near tarren mill... I mean if a 45 druid is gonna waste his gaming time to do that, you gotta think, he must have a really sad life.

1/26/2005 11:26:19 AM

Stimwalt
All American
15292 Posts
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^

Yeah, it would make a hell of a lot more sense to kill nooblet NPC's to slow the level gains of the Horde, but no... He's an asshat with no life and obviously no tactics either.

[Edited on January 26, 2005 at 11:31 AM. Reason : -]

1/26/2005 11:30:39 AM

SandSanta
All American
22435 Posts
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Cryon: with reading comprehension like that, its obvious why you chose Alliance.

My PVP story of the day:

To start off, let me say I'm really not impressed with mid tear alliance players. The higher tear guys have always been fairly chill, cordial even, but the 30-35 players have shown an amazing propensity for assclownery.


I was grinding a bit in Mannaroc Coven and had aggroed 2 portal gaurds (to control one) and 2 Burnign Blade warlocks to test the limit of my own UD warlock. About midway through the battle, with me at half mana and health, this 37 pally decided to attack and trekked across the field to do so. Seriously, he was at the limit of the visual fade in (and my settings are on max).

Knowing there's no way in hell I'm going to seriously harm, let alone, kill a paladin with my beat ass state I made like a crackdealer avoiding cops and jetted towards the road. Made sure my path went through minor infernals in the hope that pally would have aggro'd them. Naturally, my plan failed horribly, and I ended up with a train of pissed off shit in addition to Sir Fagalot wanting to beat my face, and grind my bones.

This went on for about 30 seconds and I made it out of MC thanks to voidwalker sacrifice preventing the aggros from harming me.

Does the paladin give up?

I looked back, and didn't see him. I let out an IRL sigh of relief and typed /yell WAAAAAAAAAAAGH when the paladin faded into view again, except this time missing 1/4 of his health.

Interesting.

I analyzed my options and decided that the pussy way out was not the Waagh way out. I fired off whatever 1sec DoTs I had and splammed a Curse of Agony on him and booked it straight for another mob, this time Centaurs. I managed to get a Shadowburn on him as well, instantly dealing 300 dmg. As I did all of this, the paladin got a few whacks on me and my health fell down to about .000001 hp. With absolutely no mana and no pet to sacrifice, I turned around and typed /yell .|.. when the paladin dropped dead at my feet.

What the shit?

o I c.

BAHAHAHAHAHAHHAHAHAHA. WAY NOT TO PAY ATTENTION TO YOUR HEALTH SPACE CADET.

At about this time, to mounted alliance saw him die and came right towards me. Knowing I had no chance, I waved and bust a jam on his dead corpse before being quickly dispatched.

1/26/2005 12:58:18 PM

BigMan157
no u
103354 Posts
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gg

1/26/2005 1:14:04 PM

Stein
All American
19842 Posts
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With my 27 Priest, whenever someone level 30+ tries to attack me, I just DOT them, Psychic Scream and wave.

After the second time, they generally realize they're not going to get close enough to kill me

1/26/2005 1:33:04 PM

0
Suspended
3198 Posts
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^What happens when they resist the psychic scream

1/26/2005 2:44:59 PM

Stein
All American
19842 Posts
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Then I just throw up the shield, DOT the shit out of them, and beat them with my stick piece.

Or just wait until Scream is available again.

1/26/2005 5:37:22 PM

Aegri Somnia
Suspended
1219 Posts
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0: Yeah I've recently realized how awesome psychic scream is in pvp. I can scream melee then nuke them while they're running away.

1/26/2005 6:58:04 PM

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