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hydro290
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If all you want to do is make money, mining/herbs is a safe bet. Crafting professions are typically not money makers, unless you get a rare, epic pattern drop. I started leveling blacksmithing in the mid 50's and it was a complete bitch, so I wouldn't suggest dropping it if you think it might ever appeal to you in the future.

Current craftable PVP weapons are beastly and crafted resistance sets are always needed for raiding. The felsteel/khorium sets are decent starters at end game for warriors/paladins.

After the mithril order questlines, you get Glimmering Mithril Insignia, which is a trinket with a 20 minute cooldown that makes you immune to fear for 30 seconds and raises resistances. It can't be used in arena.

Somewhere in the mid-levels you get a summonable epic weapon, which could be nice.


[Edited on April 20, 2007 at 12:04 PM. Reason : .]

4/20/2007 12:03:13 PM

ncWOLFsu
Gottfather FTL
12586 Posts
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i use photek ui, i like it.

4/20/2007 12:04:06 PM

hydro290
All American
1703 Posts
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I actually made money going from 300-360. I still make roughly 15g for every fel iron rod I sell.

4/20/2007 12:05:56 PM

smoothcrim
Universal Magnetic!
18958 Posts
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you missed the point(s). you need to dual wield and shocks are a decent chunk of your dps. go unlearn hammersmithing, get axesmithing, get a planar edge and get a 2.5-2.7 OH. hastes + dual wielding = fucked swing timers and wf normalization. get rid of that abacus as well.

4/20/2007 12:11:26 PM

Golovko
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27023 Posts
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Quote :
"^ Golovko is 379 i think"


yup...379 is correct

4/20/2007 12:12:50 PM

Azaka
///Meh
4833 Posts
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^^He has a Drakefist Hammer also. I don't know what the armory showed him with when you saw it. He offhands the Blackout Truncheon.

4/20/2007 1:46:57 PM

God
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^Actually I've been raiding with Thunder in preparation for the WF nerf :-/

4/20/2007 2:05:04 PM

Golovko
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^^^^wait, can u unlearn special professions? or do you mean starting all over again by unlearning the profession completely?

4/20/2007 2:27:33 PM

ThePeter
TWW CHAMPION
37709 Posts
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What does haste do for a slow two hander?

4/20/2007 2:51:03 PM

God
All American
28747 Posts
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speed... it... up?

slower weapons have a higher top end damage, so they are preferred for classes like rogues and warriors who do most of their damage through abilities that do "weapon damage + xxxx" like sinister strike or mortal strike

shamans, on the other hand, get their dps through windfury weapon procs, which when dual weilding (and before the upcoming nerf) happen faster with faster weapons. when I am weilding two weapons with both haste procs on them and they both proc my swing speed is about 0.50 PER weapon.

of course, with the upcoming windfury nerf that will become obsolete

[Edited on April 20, 2007 at 2:54 PM. Reason : ]

4/20/2007 2:52:05 PM

SandSanta
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Yea our OT was a bit emo this week but I'm hesitant to grab another tank when Vehz' warrior is up for transfer in two or so weeks. After that things should be ezmode.

As for bringing an ench shaman into a 10 man raid, the outlook is pretty bleak.

I'd much rather pickup a warlock instead since with a shadow priest pre patch he'll do retarded damage.

So far our makeup looks something like this

2xwarrior
2xpaladin
2xpriest (1 shadow)
1xwarlock
1xhunter
1xrogue
1xmage

And I'm thinking of just alternating Gronke in with the rogue(skankinmonkey/vehz) since they do comparable dps.

4/20/2007 3:28:29 PM

Doss2k
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FYI it isnt a WF nerf, its a bug fix, it was never intended to put different lvl of WF on each weapon so it would stack, bug fix doesnt = nerf. Same with rogues and the assassination set bonus, sure my dps is going to go down thanks to it, but its obviously a bug fix not a nerf.

4/20/2007 3:29:41 PM

God
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^I don't think you understand the problem here.

The way Windfury works is that you can only proc it every 3 seconds. The original problem was that both weapons in a dual wield setup share the same cooldown. As you know, you do 50% less damage with your offhand. If the offhand procs, this will effectively steal the windfury proc from your mainhand and cause you to do 50% less damage than you normally would. People were under the impression that this shared cooldown was a bug and the workaround was to put two different ranks on your mainhand and your offhand.

Blizzard decided that enhancment shamans doing almost comparable damage to rogues or warlocks (hell, I had to be wielding an epic to try and keep up with a rogue in blues) was too much, even though we don't have any of the other helpful utility things that rogues or warlocks have as a dps class like crowd control.

So the fix for them was to make it so that downranking windfury would still trigger the same cooldown. This means that our 50% less damage offhands are going to be stealing half of our damage and stealing the windfury proc from our mainhand weapon. Hell, there are going to be occasions where the offhand might steal the windfury 10x in a row, and then we'll really be hitting mobs with wet noodles.


The point is shamans need a rebuild, period. Our enhancement tree is so messed up. I mean look at it, shield using talent points and dual wield talent points and 2 handed talent points IN THE SAME TREE. That'd be like if you just combined all three warrior talent trees into some shitty thing that no one wanted to spec into.

Not to mention we have all these talents that are supposed to help with hybridization (elemental devastation, anyone?) but absolutely no gear that helps us be hybrids. If paladins get plate with str/sta/dmg/heal why can't we? Oh, and some high dps maces with high dmg/heal on them would be good also.

[Edited on April 20, 2007 at 3:53 PM. Reason : ]

4/20/2007 3:49:04 PM

Grandmaster
All American
10829 Posts
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wtb nature swiftness cow 4 priest

or baer 4 warrior

4/20/2007 3:55:51 PM

Doss2k
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Orrrrrr... you could simply put say rockbiter on your offhand which is a straight dps buff now from what i remember, WF on mainhand and then not have to worry about that problem. Ive never been enhancement and dont plan to spec that way so maybe I dont feel your pain, but shamans shouldnt be able to dps as much as a rogue, neither should druids but they havent fixed that yet, shamans are a utility class and hence should be ok at everything but not super awesome at something so I cant really agree with you on most things haha

4/20/2007 3:59:03 PM

smoothcrim
Universal Magnetic!
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Quote :
"shamans, on the other hand, get their dps through windfury weapon procs, which when dual weilding (and before the upcoming nerf) happen faster with faster weapons. when I am weilding two weapons with both haste procs on them and they both proc my swing speed is about 0.50 PER weapon."

thats the problem as you hinted at later. when your weapon speed drops that low, you have extra swings (extra misses) that "go to waste," that don't have a chance to proc wf. by getting more +hit and keeping your weapons as close to 3.0 as possible, you avoid swing timer round off and "wasted" swings, maximizing yellow and white damage. also, everytime you miss or dodge or parry, your swing timer is bugged and has to reset. this is why you want to dual wield, to avoid (as much) dead time, and be more consistant. there's no real normalization to unleashed rage, and dual wielding you have a better chance to keep it up 100% of the time.

[Edited on April 20, 2007 at 4:19 PM. Reason : that's why you don't want hastes either and thats why you want the axe vs drakefist]

[Edited on April 20, 2007 at 4:21 PM. Reason : ^ druids dont come anywhere close to doing the same pve damage as a rogue now that rogues have started picking up 80+dps weapons]

[Edited on April 20, 2007 at 4:21 PM. Reason : ,]

4/20/2007 4:19:11 PM

SandSanta
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Well I think a 90 DPS spell damage sword and specific +spell damage plate gear would give a prot paladin retarded amounts of collateral damage and increased ilvl on items like that would scale way out of control.

Can you imagine getting attacked by a druid or rogue, proc'n reckoning, bubbling and unleashing 4 attacks at 800 damage a swing?

4/20/2007 4:21:14 PM

Golovko
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why roll a class you hate so much?

4/20/2007 4:22:30 PM

tracer
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13876 Posts
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what people need to remember about druids is that feral druids dont follow the same guidelines as other classes when it comes to scaling, and when we get to end game, we stop really progressing. rogues will pass us on dps, warriors will pass us in tanking, and we'll be left to heal. all will be right in the world.

[Edited on April 20, 2007 at 4:34 PM. Reason : .]

4/20/2007 4:33:43 PM

ThePeter
TWW CHAMPION
37709 Posts
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I asked my simple 'what does haste do' question because I'm wondering if I, a retribution paladin with seal of command, should put it on my two-handers (currently Oathkeeper, 3.7 speed). SoC procs 7 times per minute I think, so making Oathkeeper a faster weapon wouldn't be exactly beneficial to procs...maybe? It would increase white damage then, more swings, but still be slow enough for SoC to proc every once in a while.

So, lemme rephrase, should I use +haste items on two-handers for combining with SoC?

Also, should I be going for +spell crit or +crit? I find retri paladins get most damage from crits but I'm trying to find which way to lean towards in order to maximize DPS.

Yea, lol at DPS paladin, but I'm trying it out rather than going along with all the sheep.

4/20/2007 4:46:50 PM

SandSanta
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^^No, because then you're entire lot will bitch and moan and they'll add a random mace to Arena gear that has 1200+ AP in cat, bear, or Optimus Prime form.

They'll also add "primal" form that turns you into this:



Seriously, don't talk to me about druids.



[Edited on April 20, 2007 at 4:53 PM. Reason : grrr]

4/20/2007 4:49:46 PM

Grandmaster
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Heavy Clefthoof: Add about 200 armor to each piece, then subtract 4-5 stamina and 4-5 defense rating.


Tier 4: Everything is basically the same, just with +100-200 armor added to it and the +spirit stripped off. Yes, this blows the doors off of almost everything else in terms of Emmerald tanking points (and the 4-piece bonus is just icing now, jeez).

Braxxis Staff of Slumber: +38 stamina
Earthwarden: +39 stamina, +2 defense rating (!!!!!! hot DAMN)


Unberhowl's Collar, Manimal's Cinch, Ash-Tempered Legs: +3 str
Verdant Gloves: +6 str
Supple Leather Boots: +3 str, -30 ap


Chestguard of the Talon: +3 sta
Jerkin of the Untamed Spirit: + 3 str, +3 agi

Cloak of the Valiant Defender: +45 armor
Thoriumweave Cloak: +72 armor
Gilded Thorium Cloak: +60 armor
Resolute Cape: +60 armor


s, Verdant Gloves: +3 strength (yeah, I know, weaksauce)


Idol of the Wild (yes, the old green +mangle damage one): +200 more damage to kitty form (no, I'm not making it up), and something like +5 more damage for bear form.


Tier 5: Just go look up the stats now. It's basically tier 4 on steroids (including even more armor), with the exception that the gloves are properly itemized with +agility...



Theoretically, the violet eye rep tanking rings are going to get 50-75 more armor tacked onto them (currently, the honored version is the only one that's changed, giving it more amor than even the exalted version. Oops!)


What were you saying about druidic itemization?

[Edited on April 20, 2007 at 5:08 PM. Reason : .]

4/20/2007 5:07:39 PM

davidkunttu
All American
2490 Posts
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^^ fuckin dino riders that shit is BAD ASS.

[Edited on April 20, 2007 at 5:11 PM. Reason : damn i totally have the little shark dude somewhere]

4/20/2007 5:11:11 PM

Novicane
All American
15413 Posts
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yeah, that dino riders shit is pretty hot dawg

4/20/2007 5:14:27 PM

Lumex
All American
3666 Posts
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In my old guild, we were always looking for a DPS shaman for our Kara raids. Their interrupts are all but neccesary for Shade and Romeo + Juliet. Not to mention our ENH sham would always be in the top 3 dps on boss fights (only losing to me, the afflic warlock grouped with shadow priest).

Hunters and rogues are the last classes that should get Kara spots.

4/20/2007 5:19:43 PM

Grandmaster
All American
10829 Posts
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god i hope that was sarcasm

4/20/2007 5:36:52 PM

Golovko
All American
27023 Posts
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anyone else using Mazzile UI?

http://www.wowinterface.com/downloads/info6311-MazzleUI.html

azaka just linked me to it...its pretty badass, i've spent the last 2 hours messing around with it and not actually playing lol

4/20/2007 6:06:09 PM

Grandmaster
All American
10829 Posts
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someone posted that UI about 20 pages ago, i've been using it for about 2 months and trying to convert everyone i can

4/20/2007 7:28:56 PM

Golovko
All American
27023 Posts
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its awesome! i'm trying to get used to it now but i'm loving it.

4/20/2007 7:30:08 PM

Grandmaster
All American
10829 Posts
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takes a few days to get used to but once you do, you can't use anything else. just SO much shit hidden everywhere.

Quote :
"anyone used this Mazzle UI? http://www.wowinterface.com/downloads/fileinfo.php?id=6311

2/7/2007 5:14:25 PM"


thanks @ Novicane


On his forums he hints at being able to offer a lot more features in 2.1 when blizzard fixes secure frames. Apparently they're implementing some shit that is making authors pretty happy about what they can do.

[Edited on April 20, 2007 at 7:32 PM. Reason : .]

4/20/2007 7:31:02 PM

Grandmaster
All American
10829 Posts
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my only gripe is how SRaidFrames are bugged, but I just disable them most times and use Grid. It's shit tons better anyway

4/20/2007 7:35:42 PM

Novicane
All American
15413 Posts
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yeah i used mazzle for a bit

used up a lot of resources, switched back to a few basic ace 2 addons and im pretty happy

4/20/2007 9:23:41 PM

God
All American
28747 Posts
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^,^^,^^^,^^^^

I hate UIs with 50 million things on the screen like that.

If I had my way I'd have a UI with like 5 buttons on it and nothing else. Hell, I really only use like maybe 10 buttons 90% of the time.

If someone comes up with a great totem UI then I can take away two of the bars on my UI.

[Edited on April 20, 2007 at 11:20 PM. Reason : hell, get me something like this: http://img226.imageshack.us/img226/410/explainedcq7.jpg]

4/20/2007 11:19:41 PM

ncWOLFsu
Gottfather FTL
12586 Posts
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hey SandSanta, is your server pve or pvp?

i have a 70 tank on a pve server (zul'jin)

i am in a guild there but it's pretty tank-heavy. i'd consider leavin for a guild that actually needed me for somethin.

4/21/2007 12:39:19 AM

God
All American
28747 Posts
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PVP

4/21/2007 12:39:50 AM

ncWOLFsu
Gottfather FTL
12586 Posts
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ah ok

4/21/2007 2:29:52 AM

God
All American
28747 Posts
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Some interesting google.com search results:


On who needs a nerf:
Results 1 - 10 of about 361 from forums.worldofwarcraft.com for "nerf shamans".
Results 1 - 10 of about 577 from forums.worldofwarcraft.com for "nerf paladins".
Results 1 - 10 of about 754 from forums.worldofwarcraft.com for "nerf rogues".
Results 1 - 10 of about 764 from forums.worldofwarcraft.com for "nerf priests".
Results 1 - 10 of about 896 from forums.worldofwarcraft.com for "nerf mages".
Results 1 - 10 of about 1,010 from forums.worldofwarcraft.com for "nerf hunters"
Results 1 - 10 of about 1,070 from forums.worldofwarcraft.com for "nerf warriors"
Results 1 - 10 of about 2,270 from forums.worldofwarcraft.com for "nerf druids".
Results 1 - 10 of about 2,580 from forums.worldofwarcraft.com for "nerf warlocks".


On who is overpowered:
Results 1 - 10 of about 364 from forums.worldofwarcraft.com for "shamans are overpowered".
Results 1 - 10 of about 419 from forums.worldofwarcraft.com for "priests are overpowered".
Results 1 - 10 of about 454 from forums.worldofwarcraft.com for "paladins are overpowered".
Results 1 - 10 of about 551 from forums.worldofwarcraft.com for "mages are overpowered".
Results 1 - 10 of about 624 from forums.worldofwarcraft.com for "rogues are overpowered".
Results 1 - 10 of about 701 from forums.worldofwarcraft.com for "hunters are overpowered".
Results 1 - 10 of about 739 from forums.worldofwarcraft.com for "warriors are overpowered".
Results 1 - 10 of about 1,270 from forums.worldofwarcraft.com for "druids are overpowered".
Results 1 - 10 of about 1,280 from forums.worldofwarcraft.com for "warlocks are overpowered".


On who needs fixing:
Results 1 - 10 of about 46 from forums.worldofwarcraft.com for "fix mages"
Results 1 - 10 of about 75 from forums.worldofwarcraft.com for "fix warlocks"
Results 1 - 10 of about 125 from forums.worldofwarcraft.com for "fix paladins"
Results 1 - 10 of about 130 from forums.worldofwarcraft.com for "fix hunters".
Results 1 - 10 of about 149 from forums.worldofwarcraft.com for "fix rogues".
Results 1 - 10 of about 178 from forums.worldofwarcraft.com for "fix druids"
Results 1 - 10 of about 211 from forums.worldofwarcraft.com for "fix shamans"
Results 1 - 10 of about 553 from forums.worldofwarcraft.com for "fix priests"
Results 1 - 10 of about 633 from forums.worldofwarcraft.com for "fix warriors"

4/21/2007 2:32:56 AM

Lokken
All American
13361 Posts
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Quote :
""



That shit just won a 285 page thread

4/21/2007 9:42:29 AM

nastoute
All American
31058 Posts
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good job God

4/21/2007 3:56:33 PM

jaZon
All American
27048 Posts
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hahahahahaha, i r teh winz

finally get into a high end raiding guild and decide to cancel the account

too bad it doesn't run out til the 18th of may so i'll be too tempted to log back in

4/21/2007 4:00:28 PM

DamnStraight
All American
16665 Posts
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gimme yo acct. i want more chars to play

4/21/2007 4:46:52 PM

jaZon
All American
27048 Posts
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hahahha, i want to be able to play that shit come second expansion

4/21/2007 5:10:40 PM

DamnStraight
All American
16665 Posts
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oh lol, i wont mess it up or anything, i just like playin other chars
workin on my 4th char from 60-70 atm lol

4/21/2007 5:15:43 PM

HockeyRoman
All American
11811 Posts
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Nick! Come back to the true side, the Horde side!

4/21/2007 5:32:30 PM

jaZon
All American
27048 Posts
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^^ uh huh

....well maybe

lol

4/21/2007 5:34:51 PM

DamnStraight
All American
16665 Posts
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my two horde sixties are just chillin for now...i have no motivation to lvl em lol

4/21/2007 5:50:36 PM

HockeyRoman
All American
11811 Posts
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Horde is the way to go. But then again all 4 of my alliance 60s are still 60.

4/21/2007 9:40:25 PM

God
All American
28747 Posts
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It sucks being a non resto shaman right now.

4/22/2007 12:28:13 AM

DamnStraight
All American
16665 Posts
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lol my shammy is enhance/resto til i get more t3 from pug naxx runs lol

4/22/2007 12:44:59 AM

God
All American
28747 Posts
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I'm 0/40/21 right now, thinking of going like 0/47/14 or something to improve my melee utility with totems and such... I don't know.

4/22/2007 12:47:32 AM

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