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joe17669
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299

6/4/2007 3:00:09 PM

SandSanta
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Then join a better guild man.

Plenty of people in this thread have done just that.

6/4/2007 3:16:12 PM

DamnStraight
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haha i run my own guild

6/4/2007 3:16:49 PM

Doss2k
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I was all set ready to jump into a hardcore raiding guild as i had the time, gear, etc to get into it. Then this wonderful thing called a super hot girlfriend came along, now I just kill random noobs and farm a little to burn what free time I have. BTW how far along is RaidHat now? I havent been around much lately to keep up.

6/4/2007 3:56:45 PM

ssclark
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Quote :
"The reason you have all the raids mostly up front is they had time to design them this time. They didn't just hold zg/aq20/aq40/bwl/naxx back while everyone got ready for it. they had to design the places. They had all the TBC raids planned out months before hand, it makes life a lot easier (plus the experience they gained from aq/naxx i am sure sped up their turn around time on encounters). In 'old' wow, the guild i was in started MC about 2 2 months before the next tier of guilds that came though. By the time we merged with BS and became OR, BS had killed C'thun, we were on Phase 2 of cthun, and the next tier of guilds were still having to give nef 3-6 shots before a getting a kill. By the time everything was said and done, we had cleared naxx, and that next 'tier' of guilds had killed a few scrub bosses in naxx and were getting mauled by emps/c'thun still.

All this has really done is slightly accelerate the rate in which true power guilds out strip the average. And it means everyone in that guilds alt doesn't have better gear then you due to lack of need (hello alts in full tier 2/2.5 with blessed qiraji items)

Its like when you average guild with struggling with rage, top guilds were holy water spamming phase 3 nef. average guilds get nef, top guilds kill cthun, average guild kills huhu, top guilds drop thad/loathab, average guild kills fearlina, top guild drops 4h/kel. Just deal with it and dont worry about keeping up with the jones"



basically.

i enoyed my "hardcore" guild at the time, having full t3 and an alt with full 2.5 was pretty super. but i also enjoy not raiding 6 times a week now, so im content being behind the gear curve to an extent.

cain

what was your name in OR. I always talk to folks in OR in bg's and i never know your name when it comes up

6/4/2007 4:24:41 PM

SandSanta
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Should be completely done with kara tonight (full clear).


PS- I raided a lot more hardcore when I had the hot gf.

6/4/2007 5:09:35 PM

smoothcrim
Universal Magnetic!
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damnstraight's point is that, most of us didn't get to see naxx because we were just getting into it when bc came out. if blizz puts out an xpac every year, very few of us will complete BT before it's out. I am upset I missed most of naxx, it looked really cool. unfortunately its a really hard thing to fine tune and you're either going to be doing nothing for months having cleared all the content because your guild is hardcore or you're gonna miss content because your guild was meh and blizz just put out more content than you guys could handle.

6/4/2007 5:09:54 PM

ssclark
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i dont understand how you can blame that on blizzard

6/4/2007 5:27:28 PM

SandSanta
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You can run naxx now. The instance is not closed.

6/4/2007 5:36:54 PM

ssclark
Black and Proud
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^

6/4/2007 5:46:21 PM

timswar
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yeah, i don't understand what all the complaining is about not being able to go to Naxx, you can go any time, it's not Blizz's fault that you weren't able to get things together to enjoy the full benefit of the instance, but you can still go and just run through the place...

and from what i've been told, it's still not exactly trivial to run through...

6/4/2007 6:11:51 PM

pablo_price
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getting attuned is annoying for people who rerolled for the expansion b/c of shitty AD rep rates at 70

6/4/2007 6:20:27 PM

SandSanta
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Not if you leveled in EPL.

You should already be honored.

6/4/2007 7:02:52 PM

soulfire963
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pointless to raid a place where you'll get no upgrades.

6/4/2007 7:09:59 PM

ssclark
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plenty of upgrades in naxx

6/4/2007 7:18:56 PM

DamnStraight
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we had a late night pug run where we cleared to KT
thaddius is one of the most fun fights ive seen

all im saying is that blizz is making so much money i cant see why they wouldnt put out an xpac every year or two, it just kills the point of barely getting through the content and the lore of it all

6/4/2007 8:13:49 PM

ssclark
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plenty of people are getting through the content, so they release new stuff... many are not but want too

shelf life 101

6/4/2007 8:38:44 PM

smoothcrim
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Quote :
"pointless to raid a place where you'll get no upgrades."

there isn't a single upgrade piece in naxx for me and I've only done kara and gruul

[Edited on June 4, 2007 at 8:57 PM. Reason : .]

6/4/2007 8:57:25 PM

Lokken
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you cant bitch about not being able to experience content and then say its pointless to go if there is better loot elsewhere.

the content is the same. lore is the same. fight goes the same. I havent seen the inside of MC, BWL, AQ40 or naxx. Id love to, but i doubt i will.

6/4/2007 10:49:38 PM

Azaka
///Meh
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RaidHat has officially cleared Karazhan.

6/5/2007 12:21:30 AM

God
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28747 Posts
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Now your next goal is to be able to clear it in one night.

6/5/2007 12:33:44 AM

Grandmaster
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^old guild did attumidnight through prince in one session usually. it's easily doable if people don't mind starting earlier, being on the ball, and up till like 2-3

[Edited on June 5, 2007 at 4:00 AM. Reason : .]

6/5/2007 3:59:56 AM

ssclark
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2-3 am ? kara is easy to do in around 3 hours.




if anyone is interested. 'll trade a 70 hunter with full reps and full pvp/pve set

for a 60+ horde warlock/mage pvp transferable.

[Edited on June 5, 2007 at 4:32 AM. Reason : asdf]

6/5/2007 4:21:22 AM

cain
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< hoho

that being said, about half of the ppl i spent most of my time with either quit, or moved to different guilds/servers.

Anywho, you can still experience the content later, and anyone complaining about AD rep at 70 is gonna scrub you up in to being with. you can easily 2 man schol/strath, clear a few quest, and get stacks of LBS/GEE in no time and then bam, you have enough rep to get it done (unless you are all trying for the free exalted attunement).

My guild is starting SSC in 2 weeks, and we are far from hardcore/bleeding edge (~20 hours a week for 25 mans). We might clear SSC by august, TK by Oct, and that would give us access to hyjal/bt fairly soon after. I dont expect to clear either of those zones, but i will see parts of them

6/5/2007 9:41:39 AM

soulfire963
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I would say if you are starting SSC in a couple weeks, then you are in good shape.

6/5/2007 10:23:50 AM

cain
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i agree, and its not that its a mega-hard core guild. Yes all the content is out at once, it just means everyone can progress at their own pace. Our pace is gonna be about at about 1 boss every 2 weeks. We are taking kara 'off' the raid list, but we have 3 open days in a week if anyone 'wants to organize a few runs'. doing 1 gruul's/2 mag/1 other (mass heroics/kara) till we move into SSC. then it will be 1 gruul's+mag/3 SSC+void reaver (because, why not is what everyone says)

6/5/2007 11:08:11 AM

Grandmaster
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Quote :
"2-3 am ? kara is easy to do in around 3 hours."


optionals as well? i guess this was like 2 months ago when everyone was mostly in blues. I'm notorious for underestimating gear/progression.

6/5/2007 12:21:35 PM

DamnStraight
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my updated gripe..
nihilum killed illidan...
i mean really, what is that? 11 days? haha sick for them but come on

6/5/2007 2:32:36 PM

SandSanta
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They play the game professionally though.

I don't see how you can remotely compare yourself to them.

6/5/2007 2:50:47 PM

Novicane
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That sheild that illidan dropped is fucking hot.

Here is the interview with the guild leader after the downing.

Quote :
"
I caught up with the Blood Elf Paladin Nessaj from Nihilum to ask a few questions about their great success lately.

How does it feel killing Illidan, can you describe the fight?
It's a awesome fight, it had a few bugs and all, but they were hotfixed while we were playing, they even hotfixed something when we were out getting new pots. But overall, it's the best fight so far in game, we used to like Essence of Souls most, but Illidan is so much more intense, and it needs great coordination and team work, clearly the hardest encounter they've made yet, so much to do in it. Max <3 to Blizzard for this one.

What do you think about clearing the instance in almost a week? Shouldn't the encounters be harder than that?
Well, given that TBC is 25 man, you can really form and shape your raids with the best skilled players, before with 40 people it was more a zerg, and your raids had a bigger chance to wipe (more to screw up). The encounters we've met so far, are indeed MUCH harder than those we did previous TBC.
It feels weird that we cleared it all within 1 week, all World Firsts in whole of Black Temple, some of the encounters are really easy, but some of them are hard to. I would prefer some bosses to be harder though, but in the end, I'm sure Blizzard would nerf anyway to let lesser skilled people get through.

Why do you think the European guilds have dominated the American ones lately? In terms of progress.
Yeah, I dunno, I don't really read much forums, or other guilds sites, so I don't know much about that. I find it a bit weird that it's Curse - a European guild - thats right behind us for once, and not a American guild. I guess that Europeans just own USA now! Like in every other game! ;p FLAME INC!

What do you think about raiding in general since the expansion was released? What do you think about Serpentshrine, The Eye, Black Temple and Mount Hyjal as instances?
I started raiding a little late, so I don't know much about how Serpentshrine was in the beginning, but overall I personally find the instances much better now, and more relaxing, I like the changes Blizzard have done, they did trivialize the encounters though, if you did the hard ones (pre-nerf).
If I have to rank the instances, I'd say:
Naxxramas > ALL
Black Temple > The Eye > Serpentshrine > Scarlet Monestary > Deadmines > Any instance > Hyjal

What advice do you have to less hardcore guilds, should they do Black Temple or Mount Hyjal first?
I would say Black Temple for the Experience, and Hyjal if you hate your self =)
"

6/5/2007 2:55:29 PM

Grandmaster
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DID I ASK YOU WHAT YOU THOUGHT, MAGGOT?
NOW WATCH THIS...SEVEN THUNDERFURIES TAPED TO MY FOREHEAD!!


NOW I SHALL SPIN AND TANK ALL THE LADY VASHJ'S AT ONCE!1

6/5/2007 2:58:18 PM

DamnStraight
All American
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i really would like to know what all their sponsorship includes

6/5/2007 3:36:41 PM

SandSanta
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There's actually a post on the EJ forums covering possible reasons why more then one guild is on illidan already.

If you want to discuss it in depth. Some cool ideas there.

6/5/2007 3:38:46 PM

smoothcrim
Universal Magnetic!
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A ROGUE LEGENDARY!!!

6/5/2007 4:05:21 PM

Doss2k
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It is a bit disturbing to have someone already killing illidan this quickly. I suppose if you put in 8 hours a day and those guys have raided together so much they know what the other is gonna do before he even does then maybe. Sucks to know that after a week you have nothing new to look forward to again though. Except what awesome gear will drop next week.

6/5/2007 4:13:03 PM

davidkunttu
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^ where you been

6/5/2007 4:15:12 PM

smoothcrim
Universal Magnetic!
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if I were them I'd just get t6 and rape arenas

6/5/2007 4:25:36 PM

SandSanta
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Well they and other guilds have been on PTR for quite sometime.

Regardless, thats not really a relevant discussion to 99.9% of the people posting in this thread.

6/5/2007 4:43:59 PM

toemoss
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from the interview..

Quote :
"Max <3 to Blizzard for this one"


i wonder if he really said "max less than three"

[Edited on June 5, 2007 at 5:11 PM. Reason : meh.. guess it was an online interview.. nvm]

6/5/2007 5:10:17 PM

ssclark
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6/5/2007 6:00:11 PM

jaZon
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That'll make me come back for sure.

Of course after the next exp when it'd be easy to breeze through the shit.

6/5/2007 8:57:16 PM

Novicane
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since we are talking about content. Tigole posted on ElitistJerks forum today with this:

Quote :
"I've enjoyed reading this thread and I think there are a lot of valid points and views here.

(Disclaimer: I've also been following the threads on the WoW Forums that are similar and wanted to respond there but the forums are down!)

I think there is some nostalgia going on here though. Either that or we're watching a textbook case of the "grass is always greener" going on. In WoW 1.0, we faced many complaints about the lack of raiding options. We were often criticized with coming out with new raid content "at a snail's pace." In fact, I challenge anyone to find a thread from Winter 2005 where people are talking about how awesome the pacing of the raid content was.

Some other things to remember. You *could* skip some of AQ 40 in your progression if you wanted to. This was viewed as an interesting debate (having options is a good thing, yes?). Not a design flaw. We're always looking to give players options -- from PvP (multiple arenas, battlegrounds), to 5 mans to raiding. My biggest criticism of our 10 person raiding game right now (I have a few) is that there are no options beyond KZ. We're fixing that. But you get my point. Players need options.

I'll go ahead and make a controversial statement to illustrate a point. Let's pretend for a moment that Burning Crusade never came out and we were still in vanilla WoW land. The community, as a whole, would have eventually screamed bloody muder over the difficulty of the Four Hoursemen. The Four Hoursemen were considered one of our best tuned encounters in the game. But I'll argue that's because so few people actually progressed to the point of needing to beat them. And the ones who did beat them, were ok with going to extreme measures to do so (consumables, world buffs, server transfers for tanks in 4 peice dreadnaught). A fight that requires 8 tanks is *not* acceptable to the raiding community as a whole. A fight that requires 8 tanks was acceptable to the bleeding edge only (and their fans) and only because it seperated them from the rest -- not because that's what made a *fun* raiding experience. How fun was it for the hunter who got benched for Warrior #8? How fun was it for the guild who lost their main tank when he server transfered to be a part of one of the World Firsts?

For the place and time, Four Horsemen were great. They were beatable and mostly bug free.

While we're on the topic of Naxx, I want to remind everyone that during it's initial opening, almost ALL of the bosses died within the same period that the BT bosses are dying. People forget that because of the Four Horsemen wall. If raid content is tuned correctly, it will die relatively fast (UNLESS it requires some sort of progression check -- Onyxia Cloak, resist check). Even straight up gear checks are very dicey. More often than not that lead's to excessive raid stacking rather than a true gearing up.

Another thing to keep in mind is the PTR. In order to release the highest quality encounters, we put the content on the PTR. This happened with Naxx as well. It's not surprising that the three EU guilds who have progressed the furthest in Black Temple are also the guilds that spent the most time on the PTR. While it's "only taken them 2 weeks" to kill most of the content in BT, we've been watching them rep on the dungeon for 2 months now.

Properly tuned and accessible raid content will die. It's ok. We'll make more. That's what we do for a living. What's really important is for the content to be enjoyable to do for more than just one clearing. Because after all, your priest wants his shoulders off of Boss X or your tank wants that shield off of Boss Y. It should be epic to kill a boss like Illidan or Kael. But it shouldn't be epic because no one is doing it because they are overtuned or bugged out.

My opinions on Black Temple? Najentus is tuned perfectly -- we wanted a "reward" boss for getting in. Akama is a tad easier than we had hoped but he's a really cool, fun fight so it works out. Reliquary of Souls is just where we wanted it to be -- it's very hard. Teron is a hard fight until people know what they are doing at which point it becomes easy. The more guilds that kill Teron, the easier the fight becomes for everyone.

I think the raid game is in a very good place right now. Raiders of all skill levels and time commitments have a variety of options. There *are* some extremely challenging and rewarding fights in the game (Kael, Reliquary, Archimonde, Illidan). Raid tuning walks the razor blade. Things that make raids *seem* more challenging (trash, raid stacking, consumables, resist checks, attunements, limited access, limited tries) are usually perceived as tedious or "progression blockers" and the complaints fire away. But I'll reiterate, a well tuned raid boss -- even a very hard and complex one -- will die quickly if it's tuned properly and bug free.

I'll leave you guys with a question. How many people posting in this thread that the Black Temple is too easy have killed a boss in Black Temple?"


[Edited on June 5, 2007 at 10:13 PM. Reason : http://elitistjerks.com/showthread.php?t=12616&page=6]

6/5/2007 10:12:49 PM

rufus
All American
3583 Posts
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are they ever gonna put a legendary healing weapon in the game?

6/5/2007 10:46:34 PM

DamnStraight
All American
16665 Posts
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atiesh?

6/5/2007 11:00:52 PM

Shrapnel
All American
3971 Posts
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Quote :
"Properly tuned and accessible raid content will die. It's ok. We'll make more. That's what we do for a living."

6/6/2007 1:49:20 AM

ssclark
Black and Proud
14179 Posts
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^^

6/6/2007 3:00:28 AM

cain
All American
7450 Posts
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finally, mag down.

6/6/2007 9:14:55 AM

ssclark
Black and Proud
14179 Posts
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grtz

6/6/2007 9:22:30 AM

Doss2k
All American
18474 Posts
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Quote :
"^ where you been "


Remember that hot girlfriend I keep talking about, yeah I cant play WoW when I am at her place all the time. She will get tired of me eventually I am sure and then Ill be refreshed and ready to get shit jumpin again.

6/6/2007 9:24:52 AM

God
All American
28747 Posts
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49

6/6/2007 12:00:59 PM

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