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God
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Professions

* Added several new tradeskill items to the new Sunwell Daily faction vendor:
o Enchanting recipe to shatter a Void Crystal into two Large Prismatic Shards.
o Enchanting recipe to increase Defense Rating by 15 for chest armor.
o Three jewelcrafting recipes to cut gems with spell haste from Dawnstones, Talasite, and noble Topaz.
o Two new meta gem recipes.
* Alchemy
o Gift of Arthas now stacks to 20.
o Transmute Arcanite no longer has a cooldown.
* Cooking
o Broiled Bloodfin now increases resistances to all schools of magic instead of increasing Stamina and Spirit.
o New recipes, Charred Bear Kabobs and Juicy Bear Burgers, can be purchased from either Bale (Horde) or Malygen (Alliance) in Felwood. These recipes requires 250 skill to learn, and are created from meat found on level 48-56 bears. This will aid players in leveling up their cooking skill to 300 without fishing.
* Enchanting
o Reduced the materials required for Enchant Shield – Resistance
* Engineering
o Gagsprocket in Ratchet now sells the plans for the Minor Recombobulator.
o Goblin Jumper Cables and Goblin Jumper Cables XL now display cooldown information in their tooltips.
o Removed the level requirement for the Craftsman's Monocle.
o The stun caused by engineering Bombs and Grenades is now considered an Incapacitate effect and uses the appropriate Incapacitate diminishing returns. Bomb and Grenades can now inflict damage to targets immune to Stun and Incapacitate effects.
o A new recipe has been added for Rocket Boots Xtreme Lite, a cloth version of the Rocket Boots Xtreme. This pattern drops from Mechano-Lord Capacitus.
o Rocket Boots Xtreme now have all their stat points allocated toward Attack Power, and will no longer have Stamina.
o Rocket Boots Xtreme and Rocket Boots Xtreme Lite will cause players to drop a PvP flag if used while carrying one. (Warsong Gulch, Eye of the Storm, and Zangarmarsh)
* Fishing
o New Fishing Daily Quests! Visit the mysterious old man fishing at Silmyr Lake outside of Shattrath City to discover what treasures he has to offer.
o Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning Waters.
o Feltail fishing nodes have been changed to Brackish Mixed Schools; they now produce mostly Golden Darters and some Feltail.
o Removed the level requirement from the expert fishing book, The Bass and You.
* Herbalism
o Ancient Lichen now has a chance to drop a Fel Lotus where it used to drop a piece of random green jewelry.
o Black Lotus replaced by Fel Lotus in herbalism skinning tables for Outland creatures.
o Increased the chance that Felweed, Dreaming Glory, Ragveil, and Flame Caps will contain a Fel Lotus.
o Warp Splinter can now be skinned with Herbalism in heroic difficulty.
* Jewelcrafting
o A new jewelcrafting recipe has been added to transform many green quality gems into a single random blue quality gem. This recipe is available from grandmaster jewelcrafting trainers.
* Leatherworking
o Shadow Oil will now fit into Leatherworking Bags.
* Mining
o Increased the skill up potential for most smelting recipes.

Quests

* New Daily Dungeon quests for both the heroic and non-heroic five-person Magister's Terrace dungeon at the Sunwell.
* Players can now turn in one of each battleground mark for an honor reward. The questgivers for this turn-in are the Horde Warbringer and the Alliance Brigadier General and can be found near the battlemasters in the capital cities.
* Dungeon and Group Quest Experience: The amount of experience awarded for dungeon and 5-person group quests in Outland has been increased in almost all cases.
* The daily quest Escape from Skettis has had its reward tuned down.
* The number of elite Shadowsworn Drakonid patrollers on the Ata'mal Terrace has been cut in half. Most of the remainder have had their patrol paths lengthened.
* Increased the slots on Old Blanchy's Feed Pouch to 8.
* The Thunderspike no longer sparkles for Alliance characters, nor does it show up on the mini-map when Find Treasure is in use.
* "Zapper Fuel" is now flagged as a Sunken Temple dungeon quest.

Dungeons and Raids

* All 25-player raid bosses have had their cash drops increased!
* All 25- player raid bosses that drop set tokens will now drop an additional token!
* Badges of Justice have been added to all raid bosses who did not previously have them!
* Players will no longer require an attunement quest to enter Hyjal.
* Players will no longer require an attunement quest to enter the Black Temple.
* Players who have completed the attunement quests for Black Temple and Hyjal will be granted the title of “Hand of A’dal”.
* You may now fight Prince Kael’thas and Lady Vashj without first killing all the other bosses in their respective dungeons.
* The Unstable Cloud and Frost Breath spells are now treated properly as a movement impairing spells.
* Non-corporeal Undead and Mechanical creatures are now susceptible to bleed effects.
* Elemental creatures are no longer explicitly immune to poison and disease effects. Elementals with nature school immunities will still be immune to nature-based poisons, however.
* Gems obtained through Heroic difficulty instances are no longer Unique-equipped.
* Loot dropped by Doomlord Kazzak and Doomwalker has been changed to Bind on Equip. In addition, the cash dropped by these bosses has been significantly increased.
* Scale of the Sands reputation will now be awarded in Hyjal at a much higher rate.
* Caverns of Time: Heroic Black Morass
o Rift Keepers and Rift Lords now have reduced hit points.
* Caverns of Time: Mount Hyjal
o The Vials of Eternity quest is no longer necessary for entry to Hyjal. This quest is still required for faction rings.
o Azgalor's Rain of Fire now affects a smaller area.
* Caverns of Time: Old Hillsbrad
o The Human Illusion effect will now always be removed properly when a player leaves the instance.
o Durnholde Lookouts no longer spawn in the Heroic version of the instance. The placement of creatures around Durnholde Keep in Heroic mode is now identical to that of Normal mode.
* Hellfire Citadel: Magtheridon’s Lair
o Many gameplay elements of the encounters in Magtheridon’s Lair have been changed to decrease their overall complexity and difficulty.
* Karazhan
o Players will no longer need the Master’s Key to enter Karazhan. The gates to Karazhan will still require the Master’s Key to be unlocked.
* Tempest Keep: The Eye
o The Vapor Clouds in the Kael'thas encounter are significantly easier to see.
o Void Reaver is now immune to Vindication again.
* Tempest Keep: The Mechanar
o The Mechanar: It is no longer possible to gain an additional Badge of Justice by bringing Cache of the Legion keys obtained in other copies of the instance.
* Zul’Aman
o Jan’alai will now only teleport players to him if they are too far away.

3/25/2008 8:54:25 AM

God
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Items

* Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors.
* Players will now be able to inspect other players via their chat link.
* Players may now inspect players of the opposing faction while they are not flagged for PvP.
* Avatar Regalia: The two-piece bonus from this set will now be consumed by Vampiric Embrace as intended.
* Bloody Brass Knuckles, Eerie Stable Lantern, Baelog's Shortbow, and Snakeskin Bag have been upgraded to Superior items.
* Blue Suede Shoes can now be disenchanted.
* Crystalforge Raiment: The two-piece set bonus will now work properly. Additionally, the four piece bonus will now only work on the next Holy Light cast, as intended.
* Cyclone Regalia: Trade skills will no longer consume the Energized effect.
* Darkmoon Card: Madness: The buffs from this item will no longer interrupt casting and channeling.
* Deadman's Hand: This item's effect now works while the victim is sitting. In addition, its effect is now properly considered a root for purposes of being dispelled or removed.
* Deathwing Brood Cloak: These cloaks are now bound on equip instead of bound on pickup.
* Druid Balance PvP Sets: The bonus movement speed for Bear, Cat, and Travel Form has been removed and replaced with a new bonus to Wrath and Starfire.
* Druid Restoration PvP Sets: The bonus movement speed for Bear, Cat, and Travel Form has been removed and replaced with a new bonus to Regrowth.
* Discombobulator Ray: This item will again not work on mounted players.
* Frostfire Regalia: The resistance bonus from this set now works with the Burning Crusade ranks of Mage Armor.
* Gladiator's Leather Gloves: This arena bonus will now properly school lock enemies when the damage from Deadly Throw causes them to stop channeling.
* The Gladiator’s Thunderfist 4 piece set bonus has been reduced from 70% to 50%.
* Gnomish Mind Control Cap: Victims of the Gnomish Mind Control Cap will no longer get Forbearance when the mind control is terminated due to Blessing of Protection.
* Gnomish Poultryizer: This item will again not work on mounted players.
* Goblin Rocket Launcher: Creatures will no longer gain health while affected by the Stun from this item.
* Heavy Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
* Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
* Idol of the Crescent Goddess: The mana discount on Regrowth has been increased.
* Idol of Feral Shadows: The bonus damage to Rip has been increased.
* Idol of the Raven Goddess: The bonus healing, critical strike rating, and spell critical strike rating from this item have been increased. In addition, it no longer sometimes fails to apply the healing bonus.
* Idol of the Unseen Moon: The cooldown added in a previous patch has been removed.
* Idol of Ursoc: The bonus damage to Lacerate has been increased and the tooltip clarified to indicate it applies to both initial and periodic damage.
* Idol of the White Stag: Duration increased.
* Items intended for Retribution Paladins have had their stats adjusted. Retribution Paladins should see an increase in dps as a result.
* Jade Pendant of Blasting: This item no longer increases physical damage dealt.
* Justicar Raiment: The 2 piece bonus will now always give the correct amount of bonus healing to the Judgement Light effect.
* Libram of Absolute Truth: The Holy Light mana discount has been increased.
* Libram of Divine Purpose: The bonus damage on Seal and Judgment of Righteousness has been increased.
* Libram of Mending: The mana regeneration buff has had its duration increased. The name of the buff granted by this item changed to Grace of the Naaru to avoid having the same name as the Light’s Grace talent.
* Libram of Righteous Power: The bonus damage for Crusader Strike has been increased.
* Libram of Souls Redeemed: The bonus for Flash of Light has been decreased and the bonus for Holy Light has been increased.
* Libram of Wracking: This item now increases the damage on Holy Wrath and Exorcism instead of decreasing their mana cost.
* Nether Vortex are no longer Bind on Pickup and can now be purchased from G’eras for 15 Badges of Justice!
* Masquerade Gown: The spirit bonus from this item will now properly trigger all benefits from the Tree of Life talent.
* Masterwork Stormhammer: The Chain Lightning cast by this item will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
* Mojo: A pvp-flagged player can no longer kiss Mojo and cause non-flagged players to become flagged.
* Moongraze Stag Tenderloin can now be consumed by hunter pets that eat meat.
* Noggenfogger Elixir: It is no longer possible using this item to keep the Old Hillsbrad human illusion outside of the instance.
* Paladin Healer Gladiator Sets: The set bonus changing Hammer of Justice cooldown has been changed to a set bonus increasing the amount healed by Holy Shock.
* Pendant of the Violet Eye: Paladin Judgment spells will again properly trigger this item.
* Players can now only carry 80 Conjured Manna Biscuits at a time.
* Primal Nether are no longer Bind on Pickup!
* PvP Relics: The bonus resilience from Idols, Librams, and Totems is no longer stackable by swapping between multiple relics.
* Resilience has been added to all Retribution Paladin PvP gear.
* Added Shattrath Flask of Pure Death and Shattrath Flask of Blinding Light to the reputation flask vendors in Shattrath.
* Shaman Elemental PvP Sets: The resistance on Lightning Bolt spell pushback has been reduced to 50%.
* Shaman PvP Boots: The pre-Burning Crusade bonus to increase Ghost Wolf speed no longer works for players over level 60.
* Shattrath Flasks now work inside the Sunwell Plateau raid instance.
* Skull of Gul’dan: This item now shares its cooldown with other similar trinkets.
* Steam Tonk Controller: This item can no longer trigger the Warrior talent Second Wind when it is driven out of range by the Warrior.
* The On Use effect has been properly changed to passive for the following items: Blue Overalls, Brantwood Sash, Firewalker Boots, Gloves of Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves, Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash, and Woolen Boots, Spinesever.
* Thunderstrike: The Chain Lightning cast by this item will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
* Tome of the Lightbringer: The block value and buff duration have been increased.
* Totem of the Pulsing Earth: The mana discount for Lightning Bolt has been increased slightly.
* Vengeful Gladiator’s Waraxe: The weapon delay has been reduced.
* Weightstones and Sharpening Stones: The bonus damage from these temporary enchantments now works while shapeshifted.
* Winterfall Firewater: The tooltip no longer specifies only melee attack power.

3/25/2008 8:55:25 AM

God
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User Interface

* The Interface Options screen has been completely redesigned. AddOns that interact with the Interface Options screen will need to be updated.
* Combat Log Improvements
o New tabs are available for sorting combat messages.
o ctrl-right clicking functionality has been added for individual information sorting
o Colors may now be assigned for friends and enemies
o The WoWCombatLog.txt file format has been changed to make it easier for programs to read.
o The ability to chat-link player spells and talents.
* Cast sequences work with slot numbers again.
* GM messages now appear with a Blizzard icon near their name.
* You can now declare war on a faction in the reputation UI while you are in combat.
* Spell haste and Armor Penetration will now display on the character sheet. (Armor Penetration displays in the hit rating section). Spell Penetration now displays under the spell hit section.
* Weapon enchants are now shown at the character selection screen.
* The friends list now has a notes field per friend. Click on the note icon to add a note for a particular friend.
* There is now a UI option to display free bag space. When turned on, your backpack will display the total number of free spaces available in all your bags.
* You can now link quests into the chat log by Shift-Clicking on the quest name in the quest log.
* Merchants now display how many pages of merchandise they sell (Page 1 of 2).
* Guild Bank Changes
o Ranks can now be set to allow withdraw of funds or allow repair with funds or both.
o When purchasing a bank tab, it takes money out of the guild bank before it takes your personal money. This is logged as well.
o Each Tab now has an info pane. This pane can be used for requests or for rules about the tab or anything at all really.
* When looting Bind on Pickup items, the confirmation dialogue now lists the name of the item in the dialogue. You can now verify that you are picking up the correct bind on pickup item.
* Bind on Pickup items that only you can pick up (Heroic Badges for instance) will no longer bring up a confirmation dialogue.
* Players can now opt out of looting for group loot, round robin and need before greed looting styles. If a player turns this on, they will not get a looting turn in the loot cycle. This can be turned on from the right-click menu on your own portrait.
* In Master Loot mode, all players in the group will see sparkles on corpses that have loot above the master loot threshold. This lets everyone see what the master loot items are, though they cannot interact with them. Only the master looter can loot those items still.
* Searching for an item in the tradeskill search box should now hide empty categories.
* The names over the heads of nearby players who are on your friends list will appear in a different color now so you can tell when they are nearby.
* Stacked items for sale at the auction house now display the per unit price and per unit buyout price in the item mouseover.
* The profession UI search field has been improved and now allows for searching of more types of things. For instance you can search for items by socket color, by effect ("Critical Strike" for instance) or search gems by their effect ("Strength" for instance). In addition, the searching of items by level has been made more intuitive. You can now search for items by level with "15-20" to search for items that you can make that have a minimum level required of 15 to 20.
* The Tooltip for player Dodge/Block/Parry in the character sheet has been changed slightly.
* Optimized particle system rendering for improved frame rates.
* The casting bar will now display properly when casting Blizzard (mage) or Rain of Fire (warlock) with spell haste.
* For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

* Alterac Valley, Arathi Basin, Warsong Gulch, Blade’s Edge Arena, Lordaeron Arena, and Nagrand Arena: Players who fall below the world in these environments will now die instead of being stuck.
* Creature versions of Intimidating Shout have been changed to Frightening Shout, and the primary target of the ability is now feared instead of stunned.
* Critters: Ambient level 1 creatures will no longer be picked as subsequent targets by chaining spells and abilities.
* Doomwalker: This creature will no longer sometimes cause a player’s Darkmoon Card: Vengeance to trigger and put the player in combat with the Doomwalker.
* Elites in Blade’s Edge Plateau Regions: These creatures now have an increased chance to drop rare depleted items.
* Eye of Culuthas and Hound of Culuthas now drop grey loot.
* Goreclaw the Ravenous can now be skinned.
* Interacting with objects (chests, mining nodes, herbs) should no longer aggro neutral creatures.
* Monstrous Kaliri have learned how to chase players going straight up.
* Shardtooth Mauler: This creature now drops meat like other bears.
* Outland Rare Spawn
o The following creatures have had their hit points and damage significantly reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion, Kraator, Marticar, Morcrush, and Nuramoc
* The Ratchet bank now has access to the Guild Vault.
* A mailbox has been added to the inn in Darnassus.

Bug Fixes

* Fixed an error that was causing many auctions to never complete due to the item no longer being on the auction house.
* Splintertree Raiders will now respawn with Torek if Duriel Moonfire and her guards are killed while the Raiders are still alive.
* Female Draenei can no longer become stuck under a root in the tunnels leading to Blackfathom Deeps, Ashenvale.
* The quest description text for "The Corpulent One" no longer refers to it being a group quest.
* Saber/Tiger Mounts will now make footprints when walking backwards in snow.
* Ogri'la Peacekeeper's weapons have been scaled to a size more appropriate for keeping the peace.
* Unplugging speakers/headphones during the opening cinematic will no longer freeze the cinematic until canceled.
* Pets are now able to properly attack mobs near the walls on the ramps in Zul'Aman, Bear Wing.
* The flag on the battle map in Eye of the Storm will no longer show up as Horde controlled even if an alliance player has picked it up.
* Channeling spells will no longer continue to show the channeling bar after zoning into arena battlegrounds.
* Blood Elf corpses now properly have loot in Alterac Valley battlegrounds.
* Snake Trap will no longer affect non-combat flagged players.
* Leaving a 2v2 arena team and creating a new 2v2 team while on a 3v3 arena team will no longer result in incorrect rosters listed for each team.
* Joining a second arena match before a previous arena has closed will no longer result in personal rating not updating correctly.
* Attempting to promote an arena team member to Team Captain while that member is offline will no longer result in a "Player not found" error.
* Disbanding an arena team while inside an arena battle will no longer cause the arena UI to become corrupted until logout.
* The Arena Team Petition Window will now automatically close when the Arena Captain is out of range or offline.
* Switching arena teams after playing a game will no longer cause the PvP tab to incorrectly display your old team's rating.
* There is now a chat message given after attaining a new title.
* Spells that require targeting circles will now be castable on textures that would previously disallow their use.
* Alterac Valley quests will now properly show a golden ! or blue ? for players above level 65.
* Nazan in Hellfire Citadel: Nazan will no longer sometimes not land on the ground until after Vazruden the Herald is killed or Nazan is heavily damaged.
* Archimonde's Grip of the Legion will no longer target pets.
* It is no longer possible to be saved to a Heroic instance while not meeting the requirements to get into it.
* There is no longer an area in Serpentine Cavern where using Field Repair Bot 74A will cause it to fall through the ground.
* There is no longer an area in Coilfang Steamvaults where ground targeting AOE effects cannot be cast.
* The proc from Black Bow of the Betrayer will no longer break crowd control effects such as Scatter Shot.
* Vengeful Gladiator's Mooncloth Hood and Vengeful Gladiator's Satin Hood will now display Troll Tusks.
* Thori'dal, the Stars' Fury will now display its bow animations correctly.
* The Legion Ring boundary markers no longer occasionally disappear.
* Monthly quests will now properly reset at midnight server time.
* Fixed an area in Netherwing Fields in Shadowmoon Valley where players on flying mounts could be dismounted and were unable to mount.
* It is no longer possible for players to use guild banks in opposing faction cities.
* The Clockwork Rocket Bot can no longer be buffed.
* Players with moderator status in custom channels will now properly lose moderator status when kicked by the channel owner.
* Sending mail to a non-existent character will now result in players getting the message, “Cannot find mail recipient”.
* Zeppelin Master Zapetta will no longer become confused about whether the zeppelin in Orgrimmar is arriving or leaving.

3/25/2008 8:55:47 AM

God
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Quote :
"* Ghost Wolf: Cast time reduced to 2 seconds, down from 3."


HUGE improvement for enhancement, something we've been asking for forever. It's now instant cast through talents. That should help with catching up to people.

Quote :
"The Global Cooldown of all Totems has been reduced to 1 seconds, down from 1.5 seconds."


Big change for placing totems in arenas.


Quote :
"Shamanistic Rage is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown"


Now non-dispellable, another buff to enhancement.

Quote :
"Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem."


A simple UI fix we've been asking for since release. I guess it took them this long to get to it.

Quote :
"Toughness will now also reduce the duration of movement slowing effects on you by 10/20/30/40/50%."


Also very huge, since frost mages and warriors (two classes who slow) are pretty much the bane of our existence. Also should help against those Affliction warlocks.

Quote :
"Tremor Totem now pulses every 3 seconds, down from 4 seconds."


Bye bye fear.

3/25/2008 8:59:55 AM

Nashattack
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so, the 5-man sunwell instance.... will it be harder than heroics? normal instance?

3/25/2008 10:19:54 AM

ncsu919
All American
1067 Posts
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i dont see how any 5 man could be all that more difficult than a heroic already. i mean, u got a healer, tank, and dps, maybe atmost u need some extra hots flying around but thats all i could think of.

3/25/2008 10:31:22 AM

GKMatt
All American
2426 Posts
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magister's terrace on normal mode is a supreme cake walk.

3/25/2008 10:34:40 AM

davidkunttu
All American
2490 Posts
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i can't believe the daily limit is 25 that is NUTS

3/25/2008 11:37:58 AM

ThePeter
TWW CHAMPION
37709 Posts
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shit, i'll have to log on and play the new 5 man today

3/25/2008 11:41:42 AM

GraniteBalls
Aging fast
12262 Posts
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I got my epic flyer last night.



I GOT THAT PURPLE GRYPHON, YO.

3/25/2008 11:53:39 AM

GraniteBalls
Aging fast
12262 Posts
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Quote :
"
* Players can now turn in one of each battleground mark for an honor reward. The questgivers for this turn-in are the Horde Warbringer and the Alliance Brigadier General and can be found near the battlemasters in the capital cities."



repeatable?

3/25/2008 11:54:34 AM

Novicane
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I transferred my priest to the PTR a few weeks ago. My mp5 buff is huge.

this is me, unbuffed in the first and second illustration. I also have all nightseye gems in. I will re-gem +intel and +spirit to increase my mp5 even more.

The 1st one is me unbuffed just chilling.

The 2nd one i use my priest trinket from lurker on live and on the PTR. This trinket gives me +300 Spirit.

3/25/2008 11:55:00 AM

Nashattack
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7022 Posts
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I haven't really read anything about 2.4 until now.

Where is the new 5 / 25-man?

3/25/2008 12:14:14 PM

God
All American
28747 Posts
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At the Sun Well

3/25/2008 12:46:59 PM

Nashattack
All American
7022 Posts
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Well.. I got my answer from wowwiki... its accessed from Silvermoon

[Edited on March 25, 2008 at 1:05 PM. Reason : worded previous question poorly]

3/25/2008 1:02:33 PM

dubcaps
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4765 Posts
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3/25/2008 1:39:49 PM

DamnStraight
All American
16665 Posts
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shield slam is OP

3/25/2008 6:04:02 PM

smoothcrim
Universal Magnetic!
18958 Posts
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true dat

3/25/2008 6:10:35 PM

Grandmaster
All American
10829 Posts
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C:\Program Files>cd "World of Warcraft"
The system cannot find the path specified.

3/25/2008 6:30:30 PM

ssclark
Black and Proud
14179 Posts
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boo

3/25/2008 6:38:01 PM

Lumex
All American
3666 Posts
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Group Queue is fucked

3/25/2008 8:50:10 PM

John06
New Recruit
11 Posts
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new daily quests

3/25/2008 10:04:51 PM

davidkunttu
All American
2490 Posts
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i dont get it

3/25/2008 10:14:42 PM

John06
New Recruit
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From what I understand, it's like a world event. Doing the blue quests will eventually unlock the next tier for the server, which will unlock more dailies. When the tier gets unlocked, the blue quests get replaced by regular dailies...same objectives, just without unlocking anything. And some quests never change throughout the event.

3/25/2008 10:22:30 PM

davidkunttu
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ahh interesting. too bad i probably won't check any of it out until my addons are updated

3/25/2008 10:32:18 PM

Walls1441
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^ wowace ftw.

3/25/2008 10:37:29 PM

Doss2k
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Yeah our raid blew up last night due to the new combat log fucking with omen and KTM pretty badly along with some mods crashing people every 5 minutes. Hooray patch day.

3/26/2008 7:17:03 AM

Novicane
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yeah our pally tank's omen crashed him 3 or 4 times in the middle of hyjal trash. GG.

3/26/2008 11:51:32 AM

davidkunttu
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Quote :
"^ wowace ftw."


i try to use mostly ace addons, aceupdater is the shiz

3/26/2008 1:30:21 PM

ncsu919
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1067 Posts
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after about the first day, the guy said we are about 40% complete. so sometime tomorrow we will get phase 2

3/26/2008 1:35:12 PM

DamnStraight
All American
16665 Posts
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we're like 95% thru phase 1

3/26/2008 6:00:57 PM

ThePeter
TWW CHAMPION
37709 Posts
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i think my server got to phase 2 yesterday evening

3/26/2008 6:19:29 PM

Doss2k
All American
18474 Posts
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so how many guilds cant kill archimonde anymore now that apparently they blocked off some areas with invisible walls

3/26/2008 9:40:22 PM

jaZon
All American
27048 Posts
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wonderful, alliance AV has somehow gotten even more retarded

3/27/2008 2:06:15 AM

davidkunttu
All American
2490 Posts
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I really like Magisters' Terrace, really fun on heroic.

3/27/2008 4:11:52 AM

Nashattack
All American
7022 Posts
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MgT is rediculously fun on normal

I pull my eyes out on heroic. But thats also b/c we had a terrible drood healer

3/27/2008 9:22:33 AM

Novicane
All American
15413 Posts
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so yeah, Tempest Keep Kael is now easy mode. 1 MC, 1 flame strike, 1 bird. lololol.

3/27/2008 9:25:18 AM

Doss2k
All American
18474 Posts
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A perfect example of why when blizzard gives out titles such as champion of the naruu or hand of adal it should ONLY goto those who completed the requirements at the time they put it in. What is the point of a title if they nerf the content so everyone can get it. I dont see myself being able to get a merciless gladiator title after the fact, why take away what little claim to fame pve players have anymore.

3/27/2008 2:35:21 PM

ThePeter
TWW CHAMPION
37709 Posts
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is it possible to get the champion of the naaru title still? My paladin was at the part to kill Magtheridon, i think...even though that will probably never happen, i'm still interested.

3/27/2008 2:56:28 PM

ssclark
Black and Proud
14179 Posts
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not possible now

3/27/2008 3:07:13 PM

Novicane
All American
15413 Posts
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thinking about quiting. people just seem not to care anymore since 2.4. No one is trying.

3/27/2008 5:10:16 PM

davidkunttu
All American
2490 Posts
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trying for what

the guild i'm in now does kara and the first boss in ZA and that shit is FUN

3/27/2008 5:12:10 PM

Grandmaster
All American
10829 Posts
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I need a wow account.

[Edited on March 27, 2008 at 6:54 PM. Reason : .]

3/27/2008 6:45:31 PM

DamnStraight
All American
16665 Posts
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lolwelfare
2 shotted gurtogg tonight, like 2nd night on him
got first 2 faces of reliquary down *basically*
aka 5% on 2nd part

[Edited on March 27, 2008 at 9:45 PM. Reason : lol]

3/27/2008 9:44:26 PM

Novicane
All American
15413 Posts
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we've been stuck on bloodboil for three nights now.

Every fucking attempt he targets a cloth healer. Every. Single. time.

Do you guys buff amp magic?

3/28/2008 8:44:41 AM

MunkeyMuck
All American
4427 Posts
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new 3v3 is Ret Pally Resto Druid and SL/SL Lock, fucking rolling people

I don;t understand why Enhance shamans are bitching, only time we lost was to a Disc Priest Hunter Enh Shaman. That bastard hurt.

3/28/2008 12:09:18 PM

HockeyRoman
All American
11811 Posts
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How come it is "not possible now" to get the Champion of the Naruu title?

3/28/2008 3:55:59 PM

DamnStraight
All American
16665 Posts
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^^^ nah, we just make sure everyone is ready to assist bloodboil before he picks someone, and we spread the f out for that

3/28/2008 5:55:35 PM

adumb
Starting Lineup
52 Posts
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Quote :
"is it possible to get the champion of the naaru title still?"

Quote :
"How come it is "not possible now" to get the Champion of the Naruu title?"


Actually, you can. Do the old SSC and TK attunement quests and you'll get it. Need to do it before the next xpack hits though.

[Edited on March 29, 2008 at 6:08 AM. Reason : ]

3/29/2008 5:40:10 AM

Shaggy
All American
17820 Posts
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3/30/2008 6:03:37 PM

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