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omghax
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2777 Posts
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^^ I went 35 Fire / 16 Arcane (combustion + blast wave, bitches). It's been working pretty well for me so far. Another option that I understand is good is to pretty much flip around those points so it's 35 Arcane / 16 Fire.

8/10/2005 8:54:59 AM

LiusClues
New Recruit
13824 Posts
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Quote :
"Sure, I pull (trash mob) aggro and die a lot when my healers suck ass but that's all part of the game."


the only time mages should be getting aggro is when theres a wipe, in which case you should stand where you are or get somewhere safe for your dirt nap. our raid group has no use for a mage to draw aggro, that is not their role. sorry, i dont like paying huge repair bills.

it's not the concept of DPS, it's the concept of efficiency. when you die, you lack efficiency. until we get patch 1.7 (16 debuff slots, currently 8), it's more than that.

it has been well documented that fire mages do just fine in MC, but often enough they put unnecessary stress on the dynamics of the group.

[Edited on August 10, 2005 at 10:12 AM. Reason : .]

8/10/2005 10:08:53 AM

Shrike
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Quote :
"If you're pulling so much aggro, and are "dead during a lot of fights", have you considered that maybe the other mages and locks aren't near you in dps because they have enough sense to tone it down a bit and not get themselves killed or strain their healers' mana reserves by pulling aggro?"


Again, during trash mob fights, who cares if I pull aggro and have to get healed. We usually have between 12-16 healers, you don't need more than a handfull to keep the main tanks alive so why the hell should I not "strain their mana reserves". I'm sorry, but if the healers get upset that they actually have to pay attention and do their fucking job instead of just auto-follow someone till we get to a boss fight, that's not my problem. The objective is to clear the place as quickly as possible, that means everyone constantly outputting at 100%, not sitting around waiting for a boss fight. My job is DPS, the healers job is to keep the DPS alive. If everyone does their job, the raid moves along very quickly. I don't see the problem.

Quote :
"it has been well documented that fire mages do just fine in MC, but often enough they put unnecessary stress on the dynamics of the group."


As long as your not pulling aggro on boss fights, all your doing is helping speed things up. The only people that complain about "unecessary stress" are lazy healers who'd rather jack off until we get to bosses so they can collect their phat loots. Now, if you're pulling a lot of aggro and not making top dps, then you're definitly a waste of a slot. This happens a lot of times with warlocks, who can get huge crits (3k+) that pull aggro and get themselves killed, but who's overall DPS is inconsistent and generally pretty low. Those are the ones who are fucking up the group dynamic.

8/10/2005 11:29:15 AM

Zhisheng
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1194 Posts
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^ Just not really a recommended practice for mages to unload highest dps as possible during raid and get aggroed. Only time mages would go all out dps would be when all the tanks die and your raid just need to go for it now and make the kill or face a wipe. In raid (MC, BWL) you kill mobs by wearing them down slowly.

There is a huge difference in damage mitigation and hp between tanks and casters. MT in raids should have close to 8k AC - 58-59% dmg mitigation at lvl 60, and 6000 base hp + buffs = close to 7,000hp. Whereas mage at lvl 60 has what...3k hp and 20% dmg mitigation from AC? And 3k hp ain't shit in MC and BWL, if your healer gets caught off-guard, you'll be dead on the floor.

8/10/2005 12:39:29 PM

Shrike
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Bosses, yes. Conserve mana and kill them slowly. Trash mobs, who cares? Just tear through them as quickly as possible, there is no harm in dumping as much mana as you can on mobs that you couldn't wipe on if you tried.

And yes, I know tanks don't take nearly as much damage as I do per hit, which is why it's not neccessary to have more than a couple healers responsible for keeping them up, especially against trash mobs. Are the rest of the healers supposed to just twiddle their thumbs for the rest of the raid? Hell no, I give them something to do. Usually if I get a good couple healers on my group, priest and a shaman usually, I won't die on anything but the lava packs.

8/10/2005 12:55:16 PM

Creaver
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1193 Posts
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Today I will reach lvl 40. Plate armor here I come!!! wooooooo. It's exciting for me.

8/10/2005 1:04:35 PM

Armabond1
All American
7039 Posts
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http://www.big-boys.com/articles/nudewow.html

Worst video ever.

http://www.transbuddha.com/mediaHolder.php?id=601

Ugh

[Edited on August 10, 2005 at 6:22 PM. Reason : ed]

8/10/2005 6:19:48 PM

DamnStraight
All American
16665 Posts
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hittin up bwl tonight

8/10/2005 6:30:23 PM

Kitty B
All American
19088 Posts
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i just joined last week.

goddamn game is addicting.

8/10/2005 6:31:54 PM

Exiled
Eyes up here ^^
5918 Posts
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Welcome to the crew Kitty...go horde on Mal'Ganis and look up <Extreme> the pre-teens there are always looking to harass a new lady

8/10/2005 6:46:09 PM

MunkeyMuck
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Can someone explain why Fireball is better than Arcane Missles? From what i can figure Arcane Missles does more damage till you get 4/5 Imp Fireball and then at 16, i think, you get the next rank of Arcane Missles which seem still better than Fireball, even with the 2 sec cast form the next rank Fireball with Imp Fireball. I know im missing something because everyone says that Fareball is the best DPS for the low lvls but i cant figure it out.

Also i want to know the best combos for taking on one target.

As of now i do:

Frostbolt(to slow), Arcane Missles, Arcane Missles, and Fire Blast, and if their not dead Frost nova, back up and do it again.

I know with the extra 6 yards in the fire tree id have to open with a fireball but would that make up for the loss of the slowing effect?

I need alot of help

8/10/2005 7:23:39 PM

pablo_price
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I've only played a mage up to lvl 13 or so, but iirc arcane missiles is channeled. so when the boars and whatnot in elwynn/durotar poke you with their snouts, you lose the damage that you would've done. (rather than having the full amount slightly delayed). But yes, using AM as they're running towards you may be more sound than a fireball, depending on the current ranks of the spells.

plus, you can consider what's more important to you - being time-efficient or mana-efficient. as a priest, I could spam mind blast to drop mobs fast but use all my mana in the process. but I usually shield/mind flay then wand the last bit of damage. it takes a little longer, but I finish every fight with near full health and mana. having free water may make you more open to the frequent downtime though.

[Edited on August 10, 2005 at 8:27 PM. Reason : more]

8/10/2005 8:21:08 PM

PackMan92
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^^Luke all you and Dave do is play that game

Crystal says you're butt buddies now

[Edited on August 10, 2005 at 8:21 PM. Reason : ]

8/10/2005 8:21:38 PM

Kitty B
All American
19088 Posts
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i'm gonna stick with "genesis" on alliance and "for baehoo" on horde.

8/10/2005 8:59:16 PM

tracer
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13876 Posts
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so what are some things a low level hunter can do in battleground that is useful? i've heard they are most effective at defense, but i'm not sure what i should be doing other than trying to kill people that get near the flag

8/10/2005 9:27:13 PM

LiusClues
New Recruit
13824 Posts
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just stay out of the way.

8/10/2005 9:33:39 PM

tracer
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13876 Posts
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is that a suggestion cause i'm only level 23 or cause i'm a hunter? cause sometimes theres people on the other team that are lower level than i am and i've killed em, so i dont feel entirely useless. i just want to be as useful as possible and i'm not really sure the best strategy for that

8/10/2005 9:38:06 PM

LiusClues
New Recruit
13824 Posts
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i'm kidding. soak up the fun. that's what the game is about. don't worry about HK or CP, you won't get shit for it at your level. just play on, playa.

8/10/2005 9:43:41 PM

teh_toch
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^^ Yeah at low levels you really cannot get enough honor to actually move up in ranks or anything so just do whatever makes you happy (defense/offense). Hunters are very effective with frost traps on defense.

8/10/2005 9:53:40 PM

Shrapnel
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question of the day: How long can you tank domo after you kill his adds and he doesnt submit..

answer: about 2 hours before a GM despawns him and tells you he cant respawn another domo to kill.


gg no chest no rag.

8/10/2005 10:07:02 PM

tracer
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^^ah yea, somebody suggested that the last time....i never bought it cause i didnt see much point in regular gameplay, but it seems like it could be really effective for battlegrounds

8/10/2005 11:00:45 PM

teh_toch
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^^ lol same thing has happened to my guild ... twice

[Edited on August 11, 2005 at 1:14 AM. Reason : ^]

8/11/2005 1:14:41 AM

MunkeyMuck
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Still need some mage help.

Im planing on going fire/arcane and here is what i have planed so far:



Imp Fireball 5/5 (as far as ive gotten at 14)

Flamethrowing 2/2 (confused about)

Imp Arcane Missles 5/5

Arcane Concentration 5/5

Evocation 1/1

Imp Arcane Blast 5/5



so that puts me to 32 and ready to run gnomer and such with arcane blast. Im still confused about flame throwing. right now i open with frostbolt to get the snare but after throwing ill have to open with fire and just keep pounding. Im just not sure if thats worth it. I dont care about end game, i can respec later, i just want to get the most effective grinding build.

also when should i get impact and ignite, and whats the deal with pyroblast.

8/11/2005 6:38:08 AM

wanaflap
All American
2127 Posts
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owned my first Alliance last night. some lvl 22 rogue thought it'd be a good idea to mess w/little old priestly me when i had just buffed myself as much as possible.

8/11/2005 8:07:43 AM

GKMatt
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tracer:

make sure your concussive shot and viper sting is fully trained for your level.

both of those will come in very handy. concussive shot especially since it can be used to slow down someone if they grab your flag, allowing your other team mates to catch up and recover the flag.

also, i cant tell you how many kills i was able to get at the low levels by viper stinging someone that was running away from a losing fight.

8/11/2005 8:44:17 AM

rosschilen
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for mages:

if you want to level fast fast on single mobs: go only fire

if you want to level and do instances: go fire/arc

if you want to aoe grind: go frost

8/11/2005 3:04:49 PM

Shrike
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9594 Posts
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Quote :
"so that puts me to 32 and ready to run gnomer and such with arcane blast. Im still confused about flame throwing. right now i open with frostbolt to get the snare but after throwing ill have to open with fire and just keep pounding. Im just not sure if thats worth it. I dont care about end game, i can respec later, i just want to get the most effective grinding build.

also when should i get impact and ignite, and whats the deal with pyroblast."


Dude, don't worry about having improved AE until you start running Mauradon in your late 40s. Get impact and ignite first. Also, pyroblast is useless unless you get presence of mind. There is absolutely no good time where you'll find casting a 6 sec. pyroblast is better than a 3 sec. fireball.

8/12/2005 10:20:52 AM

teh_toch
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Quote :
"Account Action: Warning

Offense: Obscene/Vulgar
This category includes both clear and masked language which:
. Is an inappropriate reference to human anatomy or bodily functions
. Is pornographic in nature"


owned

8/15/2005 1:10:49 AM

Stimwalt
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15292 Posts
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Mages are the best.

Once invisibility comes out, this game is over. Well... not literally.

[Edited on August 15, 2005 at 8:48 AM. Reason : -]

8/15/2005 8:48:05 AM

Golovko
All American
27023 Posts
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sucks starting over on a different server...lvl 17 hunter

but i've found it to be so much faster to lvl with my hunter than it was with my warrior.

[Edited on August 16, 2005 at 12:36 PM. Reason : fda]

8/16/2005 12:36:27 PM

SandSanta
All American
22435 Posts
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Message/beg/pleade with porcha for ginvite.

Man runs Mal'Ganis apparently.

8/16/2005 12:37:15 PM

MetalRed
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27124 Posts
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Quote :
"Also, pyroblast is useless unless you get presence of mind. There is absolutely no good time where you'll find casting a 6 sec. pyroblast is better than a 3 sec. fireball.
"

Pyroblast is only useless if you dont have either Presence of mind, OR Combustion. Combusted Pyroblasts are a guaranteed 2000+ damage in one shot. Easily casted on a sheeped PC, or as an opening shot on any mob.

8/16/2005 12:41:54 PM

MalikDaMan
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1445 Posts
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Quote :
"Pyroblast is only useless if you dont have either Presence of mind, OR Combustion. Combusted Pyroblasts are a guaranteed 2000+ damage in one shot. Easily casted on a sheeped PC, or as an opening shot on any mob."


Of course, if it gets resisted then you're just fooked.

8/16/2005 5:38:35 PM

Stein
All American
19842 Posts
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With the exception of SandSanta, every Warlock in the game is fucking worthless.

8/16/2005 5:49:13 PM

Golovko
All American
27023 Posts
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where's my invite?

8/16/2005 9:52:24 PM

MunkeyMuck
All American
4427 Posts
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i got Pyroblast and i use it as an opener which is working very well.

8/17/2005 4:18:25 AM

wanaflap
All American
2127 Posts
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Quote :
"i've found it to be so much faster to lvl with my hunter than it was with my warrior."


Yeah, I rolled a NE hunter...and I'm def. leveling faster than I did with my Undead priest. That being said I still like my priest better than I do my hunter.

8/17/2005 10:25:58 AM

Quinn
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16417 Posts
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Quote :
"Again, during trash mob fights, who cares if I pull aggro and have to get healed. We usually have between 12-16 healers, you don't need more than a handfull to keep the main tanks alive so why the hell should I not "strain their mana reserves". I'm sorry, but if the healers get upset that they actually have to pay attention and do their fucking job instead of just auto-follow someone till we get to a boss fight, that's not my problem. The objective is to clear the place as quickly as possible, that means everyone constantly outputting at 100%, not sitting around waiting for a boss fight. My job is DPS, the healers job is to keep the DPS alive. If everyone does their job, the raid moves along very quickly. I don't see the problem."



12-16.... lol shamans?

i heal rogues, and warriors. (sometimes a quick heal on a priest/druid if they have mana otherwise they might as well die).

the dps is all in the rogues.

we spam heal the main tank, and they still die on occasion.

Quote :
"Now, if you're pulling a lot of aggro and not making top dps, then you're definitly a waste of a slot."


Top DPS is for the rogues yet again. You could make top 5 with all AH blue gear on a rogue.

Quote :
"I'll take a screenshot of a dps meter after our next raid"


Our guild sucks complete dick. YMMV

[Edited on August 17, 2005 at 1:30 PM. Reason : .]

8/17/2005 1:25:49 PM

Shrapnel
All American
3971 Posts
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Quote :
" Sure, I pull (trash mob) aggro and die a lot when my healers suck ass but that's all part of the game. As long as I'm not pulling aggro on bosses, it's not hurting anything except my repair bill."


Quote :
"Again, during trash mob fights, who cares if I pull aggro and have to get healed. "


id tell you to get the fuck out of my raid, and id purposly let you die a few times before i booted you.

if you are a mage pulling destroyer aggro, it moves from the tank and rogues/warriors and comes and stomps all over the other healers/mages/warlocks to get to you. causing higher repair bills and deaths for the raid. and that is fucking gay.

so instead of some puffed up aggro pulling, repair bill inflating mage, ill take the mage who doesnt hit the top of the damage charts and can control his aggro.

[Edited on August 17, 2005 at 2:01 PM. Reason : x]

8/17/2005 2:00:28 PM

saltwterkiss
Veteran
262 Posts
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As much as I don't want to... I have to quit WoW.

With an evening class MW and karate TH evenings, I can't make my group's raids (which is almost all I was doing anymore). Aaaand... I just have so much academic stuff going on this semester that having an active account just seemed like a bad temptation to have around.

So... no more WoW until maybe the spring semester. *sigh*

8/17/2005 2:55:30 PM

SandSanta
All American
22435 Posts
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I just got bitched at by the guild for not summoning.

el oh el.

8/17/2005 6:35:00 PM

SoundBoy4
All American
2436 Posts
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Hell yeah for my full magisters

8/17/2005 9:55:54 PM

rosschilen
All American
1025 Posts
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magisters sucks cock. you should have gotten dreadmist or even better, pvp gear. of course you may just run instances instead of killing other characters which can actually think.

8/17/2005 9:58:31 PM

SoundBoy4
All American
2436 Posts
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hey... make sense

8/17/2005 10:09:15 PM

Shrike
All American
9594 Posts
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Quote :
"id tell you to get the fuck out of my raid, and id purposly let you die a few times before i booted you."


There is one of your lazy healers I mentioned earlier.

Quote :
"Top DPS is for the rogues yet again. You could make top 5 with all AH blue gear on a rogue."


You do realize that when all our rogues had AH blue gear, the top 5 was all warriors and mages. But no, I guess you wouldn't know that since you bought/botted all your characters, been a healer on a exactly one molten core raid, and have no fucking clue what your talking about.

8/18/2005 12:37:29 AM

teh_toch
All American
5342 Posts
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Quote :
""id tell you to get the fuck out of my raid, and id purposly let you die a few times before i booted you."

There is one of your lazy healers I mentioned earlier.

"Top DPS is for the rogues yet again. You could make top 5 with all AH blue gear on a rogue."

You do realize that when all our rogues had AH blue gear, the top 5 was all warriors and mages. But no, I guess you wouldn't know that since you bought/botted all your characters, been a healer on a exactly one molten core raid, and have no fucking clue what your talking about."


this argument is EXTREME

[Edited on August 18, 2005 at 2:05 AM. Reason : /]

8/18/2005 2:04:44 AM

bous
All American
11215 Posts
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Quote :
"
You do realize that when all our rogues had AH blue gear, the top 5 was all warriors and mages. But no, I guess you wouldn't know that since you bought/botted all your characters, been a healer on a exactly one molten core raid, and have no fucking clue what your talking about."


mages have NO CHANCE for top dps vs rogues.

after doing about 20+ full MC runs i'd say it's rogues (gear doesn't matter much) and good geared warriors up top, then warlocks, maybe a mage if he's lucky

8/18/2005 10:39:58 AM

PackMan2003
All American
2188 Posts
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Maybe we just had (not sure if I should use "have" or "had"...quit the game last week) crappy Warlocks but our damage charts at the end of an MC run looked like this:

Rogue
Rogue
Rogue
Warrior
Mage
Mage


In the top 10 damage, we usually had 3 mages and I was one of them.

8/18/2005 10:49:02 AM

Armabond1
All American
7039 Posts
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DON'T FORGET A DRUID SPAMMING MOONFIRE LOOLOLOLOLOL

8/18/2005 10:52:13 AM

teh_toch
All American
5342 Posts
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My guild's top 10 is usually

Warlock
Rogue
Rogue
Rogue
Rogue
Rogue
Mage
Mage
Mage
Warrior

8/18/2005 10:53:07 AM

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